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[TF2] CountDown timer - Stop problems


  
 
 
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StrikeR14
AlliedModders Donor
Join Date: Apr 2016
Location: Behind my PC
Old 05-25-2016 , 08:14   [TF2] CountDown timer - Stop problems
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welp, hey, I have a little problem with a plugin.

I took PowerLord's plugin and did a little edit:

Code:
public OnPluginStart()
{
	RegConsoleCmd("sm_count", Cmd_Count, "count");
	RegConsoleCmd("sm_stop", StopCmd, "stop");
}

public Action:Cmd_Count(client, args)
{
	if (args < 1)
	{
	PrintToChat(client, "[Count] Please enter a Number");
	return Plugin_Handled;
	}
	
	if (g_Timer != INVALID_HANDLE)
	{
		return Plugin_Handled;
	}
	
	new String:arg1[4], arg1int;
	
	GetCmdArg(1, arg1, sizeof(arg1));
	
	arg1int = StringToInt(arg1);
	
	PrintToChat(client, "[Count] Number %d as setted.", arg1int);
	
	CreateTimer(1.0, TimerCallBack, arg1int, TIMER_REPEAT | TIMER_FLAG_NO_MAPCHANGE);
	return Plugin_Handled;
}

public Action:StopCmd(client, args)
{
	 if (g_Timer != INVALID_HANDLE)
    {
        KillTimer(g_Timer);
        g_Timer = INVALID_HANDLE;
    }
}

public Action:TimerCallBack(Handle:timer, any:timerMaxTime)
{
	static timePassed;
	
	new timeRemaining = timerMaxTime - timePassed;
	
	new minutes = (timeRemaining/60);
	
	new seconds = timeRemaining - minutes * 60;
	
	if (seconds < 10)
	{
		PrintCenterTextAll("Timer Countdown - %0d:0%d", minutes, seconds);
	} else if (minutes < 10) {
		PrintCenterTextAll("Timer Countdown - %0d:%d", minutes, seconds);
	} else {
		PrintCenterTextAll("Timer Countdown - %0d:%d", minutes, seconds);
	}
	
	if (timePassed++ >= timerMaxTime)
	{
		g_Timer = INVALID_HANDLE;

		timePassed = 0;
		
		switch(timeRemaining)
		{
			case 0:
			{
				PrintCenterTextAll("Time is Over!");
			}
		}
		
		return Plugin_Stop;
	}
	
	return Plugin_Continue;
}
The problem is, that the sm_stop command isnt working. Can someone help me? thx

Have a great day!
StrikeR14 is offline
 



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