We use Teddy Ruxpin's TurboL4D mod on our L4D1 servers and when L4D2 came out we have been tweaking the TurboL4D mod for use there.
At the end of the "left4dead2/cfg/sourcemod/sourcemod.cfg" file, or any where after the original sections of that file, you can add and edit to your liking the following lines:
Code:
// common infected
//sm_cvar z_mob_spawn_max_size 250
sm_cvar z_mob_spawn_max_size 150
sm_cvar z_mob_spawn_min_interval_easy 60
sm_cvar z_mob_spawn_min_interval_expert 10
sm_cvar z_mob_spawn_min_interval_hard 20
sm_cvar z_mob_spawn_min_interval_normal 30
sm_cvar z_mega_mob_spawn_max_interval 120
sm_cvar z_mega_mob_spawn_min_interval 60
sm_cvar z_mob_spawn_min_size 50
//sm_cvar z_mob_spawn_min_size 100
sm_cvar z_common_limit 75
//sm_cvar z_common_limit 100
sm_cvar z_mega_mob_size 200
//sm_cvar z_tank_health 100000
sm_cvar z_tank_health 125000
//sm_cvar z_tank_health 150000
I am not sure if all of these are needed or if there are more, I just skimmed through one of our sourcemod.cfg files to pull this out as a start. On L4D1, we had the max mob at 250, but on this server for L4D2, I dropped it to 150 where a couple other servers are still set at 250. We do like our hordes.
Also, it might be good to check what these cvars are set to before making any changes so that you know if you want to increase or decrease.
FYI - a couple other nuggets that I really like in case you find them useful:
Code:
// Delay going Idle from default of 45 seconds.
// 9 minutes
//sm_cvar director_afk_timeout 540
// 4 minutes
sm_cvar director_afk_timeout 240
// To help load admins
//sm_rehash
sm_reloadadmins
// Extend the reach of the Melee weapons.
sm_cvar melee_range 700
Sometimes on our servers, the Admins may not be recognized at the beginning of a map or section anywhere from 15 seconds to 15 minutes and can't open the admin menu or execute any admin commands. I am not sure if this is kosher or not, but that is why I put the command to reload the admins at the end of our sourcemod.cfg because I believe that file is executed on each new map/section. I don't think we have had any problems since.
Happy Hunting.