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Halo Gameplay Mod v3.0


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flyeni6
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Join Date: Jun 2006
Location: CAli
Old 06-21-2007 , 00:17   Re: Halo Gameplay Mod
Reply With Quote #21

Quote:
Originally Posted by Liquidz View Post
when i came to amx today i thought it would be a regular day till i seen this plugin i thought meh cant be much i was bored so i tested this with a couple buddies and wow this shit was off the hook i think this was a great mod and it worked really well with csdm. Loads of respect i thought this plugin was awesome good work man
thx man really apprieciate it
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Old 06-21-2007, 00:22
Deviance
This message has been deleted by Deviance. Reason: LOL! nvm :)
Old 06-21-2007, 00:23
vvg125
This message has been deleted by vvg125. Reason: Yea... Deviance answered his own question. :P
flyeni6
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Old 06-21-2007 , 12:26   Re: Halo Gameplay Mod
Reply With Quote #22

oops, i just found out that the player mdoels of the zips are mixed up.

everything should be where they are.
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flyeni6
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Old 06-21-2007 , 13:01   Re: Halo Gameplay Mod
Reply With Quote #23

1.0b is Out!

-quick bug fix
-Added Cvar (hm_game_restarts)
*The number of times the game will restart after someone wins before a new map change


Download now!
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soccdoodcss
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Join Date: Nov 2006
Location: Wisconsin
Old 06-21-2007 , 13:28   Re: Halo Gameplay Mod 1.0b
Reply With Quote #24

Hey, I love it. Been waiting to see your version. I like the crowning the winner thing and kill limits. For your FFA is it a standalone or do you absolutely need CSDM. Just wondering, will probably test it soon. Nice job though.

Have you checked out mine or no? Either way, good luck.
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flyeni6
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Old 06-21-2007 , 13:36   Re: Halo Gameplay Mod 1.0b
Reply With Quote #25

Quote:
Originally Posted by soccdoodcss View Post
Hey, I love it. Been waiting to see your version. I like the crowning the winner thing and kill limits. For your FFA is it a standalone or do you absolutely need CSDM. Just wondering, will probably test it soon. Nice job though.

Have you checked out mine or no? Either way, good luck.
yea i checked out yours. yours is really cool. i liked the upgrades, but what if someone whats to run CSDM with your plugin cuz it didn't really work well with CSDM. overall i love ur plugin .

the FFA needs CSDM. (for slayermode) because csdm is the only method ive found that has a complete FFA
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soccdoodcss
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Old 06-21-2007 , 16:18   Re: Halo Gameplay Mod 1.0b
Reply With Quote #26

Yea. But why would people want to play CSDM and halo mod? It already respawns... using the CSDM spawn points, and mine has a weapons menu that lets you select a pistol and a SMG. *shrug* maybe other reasons such as the FFA like you said.
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mando127
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Old 06-21-2007 , 16:34   Re: Halo Gameplay Mod 1.0b
Reply With Quote #27

i cant get it to work help me
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flyeni6
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Old 06-21-2007 , 16:51   Re: Halo Gameplay Mod 1.0b
Reply With Quote #28

Quote:
Originally Posted by mando127 View Post
i cant get it to work help me
which halomod did u download.
halomod.amxx or halomod-rvb.amxx
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mando127
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Location: virginia
Old 06-21-2007 , 17:19   Re: Halo Gameplay Mod 1.0b
Reply With Quote #29

halomod.amxx


but i looked in the .sma for ( halomod one )
and under public plugin_precache
you have all the mdl and sound but


precache_sound("buttons/blip1.wav")
precache_model("models/halomod/v_knife.mdl")

you dont have that in the dl files


so can you help me ???
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flyeni6
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Old 06-21-2007 , 17:22   Re: Halo Gameplay Mod 1.0b
Reply With Quote #30

wow oops, i put in a diff model
k try downloading the halomod.zip in 3min
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