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SMAC Development Thread


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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 11-10-2011 , 12:25   Re: SMAC Development Thread
#301

Quote:
Originally Posted by away000 View Post
PT-BR...
Updated, thanks!
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Armaggik
Junior Member
Join Date: Mar 2009
Location: Russia, Voronezh
Old 11-10-2011 , 23:56   Re: SMAC Development Thread
#302

GoD-Tony
Could you add cvar for smac_commands to disable bad disconnect reason check, because I have custom disconnect reason with 273 length.

Last edited by Armaggik; 11-10-2011 at 23:57.
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GoD-Tony
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Join Date: Jul 2005
Old 11-11-2011 , 06:43   Re: SMAC Development Thread
#303

Quote:
Originally Posted by Armaggik View Post
Could you add cvar for smac_commands to disable bad disconnect reason check, because I have custom disconnect reason with 273 length.
If that works then I can probably remove the functionality from newer games altogether. Which game is your server running?
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Last edited by GoD-Tony; 11-11-2011 at 06:46.
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Armaggik
Junior Member
Join Date: Mar 2009
Location: Russia, Voronezh
Old 11-11-2011 , 13:20   Re: SMAC Development Thread
#304

GoD-Tony
Counter Strike Source. I don't know, may be it's useful check if client can crash server, but in my case this feature banned permanently a lot of players wrong
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blue zebra
BANNED
Join Date: Jun 2010
Old 11-11-2011 , 23:55   Re: SMAC Development Thread
#305

Quote:
Originally Posted by GoD-Tony View Post
I added a new translatable phrase, and by default all of the languages were added via Google Translate. If you would like to make corrections then let me know:
Code:
Please wait a minute before attempting to reconnect
Hi.
This HUN translate are nosense. (google translate? )
Code:
"Kérjük, várjon egy percet, mielőtt újra"
Right HUN translate literally:
Code:
Kérlek várj egy percet, mielőtt újra csatlakozni próbálnál

Last edited by blue zebra; 11-12-2011 at 00:19.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 11-12-2011 , 02:15   Re: SMAC Development Thread
#306

Quote:
Originally Posted by Armaggik View Post
Counter Strike Source. I don't know, may be it's useful check if client can crash server, but in my case this feature banned permanently a lot of players wrong
This exploit is already fixed in ep2v games such as CS:S. It will be disabled for the next version.

Quote:
Originally Posted by blue zebra View Post
Hi.
This HUN translate are nosense. (google translate? )
I didn't grammar check anything this time. Thanks!
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Last edited by GoD-Tony; 11-12-2011 at 02:15.
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Fearts
ferts of daeth
Join Date: Oct 2008
Old 11-12-2011 , 14:05   Re: SMAC Development thread
#307

Quote:
Originally Posted by Fearts View Post
To the new anti tigger part it would be cool if you added a whitelist so that on servers which allow autobhop/autogun for admins it wont post messages/ban.
Quote:
Originally Posted by GoD-Tony View Post
It will be possible to block detections for certain users in the next version.
Any update on this?
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GoD-Tony
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Join Date: Jul 2005
Old 11-12-2011 , 14:15   Re: SMAC Development thread
#308

Quote:
Originally Posted by Fearts View Post
Any update on this?
The post right below the one you quoted explains how you can block detections for certain users: http://forums.alliedmods.net/showthr...31#post1590431
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egor1908
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Join Date: Sep 2009
Old 11-19-2011 , 20:54   Re: SMAC Development Thread
#309

When is the updated version of smac and the modules going official ?
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GoD-Tony
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Join Date: Jul 2005
Old 11-20-2011 , 05:23   Re: SMAC Development Thread
#310

Quote:
Originally Posted by egor1908 View Post
When is the updated version of smac and the modules going official ?
I'll release a bug-fix update today so that it's not sitting around too long.
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