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Accelerator Crash - IGameEventManager -> GetEventInt


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Totenfluch
AlliedModders Donor
Join Date: Jan 2012
Location: Germany
Old 05-22-2017 , 08:34   Accelerator Crash - IGameEventManager -> GetEventInt
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Hey0,

I'm unsure if I coded something incorrect or if sourcemod has a flaw here

The log is:
https://crash.limetech.org/a4l6qbgyrpqc


I hope you can help me regarding this Crash


kind regards
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 05-22-2017 , 15:09   Re: Accelerator Crash - IGameEventManager -> GetEventInt
Reply With Quote #2

Are you running other metamod plugins than sourcemod? You might have hit the clash here.
https://bugs.alliedmods.net/show_bug.cgi?id=5097

You could check which plugin crashed the server in which event handler by attaching a debugger to the server process yourself and examine the stack in the GetEventInt frame when it crashes.
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Totenfluch
AlliedModders Donor
Join Date: Jan 2012
Location: Germany
Old 05-23-2017 , 07:52   Re: Accelerator Crash - IGameEventManager -> GetEventInt
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Hello Peace-Maker,

I am using:
] meta list
[01] SourceMod (1.8.0.5985) by AlliedModders LLC
[02] CMD Crash Fix (1.1) by GoD-Tony
[03] CS Tools (1.8.0.5985) by AlliedModders LLC
[04] SDK Tools (1.8.0.5985) by AlliedModders LLC
[05] SDK Hooks (1.8.0.5985) by AlliedModders LLC

I'll try to debug tonight


kind regards
__________________
Notable Projects:
Event Item Spawner | Scissors, Rock, Paper for ZephStore
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Last edited by Totenfluch; 05-23-2017 at 11:53.
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