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FF2 MeeMFromHH's Bosses Part 2 [Unscarred Battler Revamped]


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MeeMFromHH
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Join Date: Sep 2015
Location: Degroot Keep
Old 09-14-2017 , 20:56   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Levi]
Reply With Quote #21

Updated list: Added a new boss - Levi
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MeeMFromHH
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Location: Degroot Keep
Old 09-18-2017 , 22:25   Re: MeeMFromHH's Bosses Part 2 [Levi Fix]
Reply With Quote #22

Levi had a problem with his ability: He was supposed to get a flare gun with 3 ammo, but on rage, he had 3 less ammo than he should've (AKA none). I modified the cfg and now hopefully Levi will get his ammunition. Can't fight without those flares, huh?
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Transit Of Venus
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Join Date: May 2014
Location: Australia
Old 09-19-2017 , 10:12   Re: MeeMFromHH's Bosses Part 2 [Levi Fix]
Reply With Quote #23

I just swapped it to Mario's flare system on mine lol
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MeeMFromHH
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Join Date: Sep 2015
Location: Degroot Keep
Old 11-09-2017 , 20:08   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Cuphead]
Reply With Quote #24

Updated list: Added a new boss - Cuphead
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Maximilian_
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Join Date: Oct 2014
Old 11-10-2017 , 04:45   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Cuphead]
Reply With Quote #25

Quote:
Originally Posted by MeeMFromHH View Post
Updated list: Added a new boss - Cuphead
Try to play with his materials, because looks very "shabby" + cuphead can't have melee weapon (Capper will be better here)
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MeeMFromHH
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Join Date: Sep 2015
Location: Degroot Keep
Old 11-10-2017 , 07:39   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Cuphead]
Reply With Quote #26

Quote:
Originally Posted by Maximilian_ View Post
Try to play with his materials, because looks very "shabby" + cuphead can't have melee weapon (Capper will be better here)
I thought about adding the Capper, but (I think) it has limited ammo, whereas the Bison has unlimited. But maybe I can still switch to it...

Plus, I'm not that good on working with materials. (or models). I've been really busy lately and rarely had time to work on my bosses, so I think I'll just leave it the way it is.
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Last edited by MeeMFromHH; 11-10-2017 at 08:33.
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Maximilian_
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Join Date: Oct 2014
Old 11-10-2017 , 10:12   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Cuphead]
Reply With Quote #27

Quote:
Originally Posted by MeeMFromHH View Post
I thought about adding the Capper, but (I think) it has limited ammo, whereas the Bison has unlimited. But maybe I can still switch to it...

Plus, I'm not that good on working with materials. (or models). I've been really busy lately and rarely had time to work on my bosses, so I think I'll just leave it the way it is.
put 999999 ammo =)

Or take attribute from manmelter
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MeeMFromHH
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Join Date: Sep 2015
Location: Degroot Keep
Old 11-10-2017 , 10:48   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Cuphead]
Reply With Quote #28

Okay, so Cuphead's updated now. He has the Capper with the Manmelter attribute (does not require ammo) so hopefully the boss is ok now.
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MeeMFromHH
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Location: Degroot Keep
Old 11-13-2017 , 21:20   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Sir Mediface]
Reply With Quote #29

Updated list: Added a new boss - Sir Mediface
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MeeMFromHH
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Old 01-14-2018 , 20:20   Re: MeeMFromHH's Bosses Part 2 [NEW BOSS - Hat Kid]
Reply With Quote #30

Updated list: Added a new boss - Hat Kid
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