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Round Start Plugin


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DarkGod
SourceMod DarkCrab
Join Date: Jul 2007
Location: Sweden
Old 09-24-2009 , 13:08   Re: Round Start Plugin
Reply With Quote #11

Quote:
Originally Posted by DoviuX View Post
Fixed Bugs read 1 post !
Code:
public logevent_round_start(id) {     client_cmd(id, "spk %s", ROUND_SOUND)
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DoviuX
Senior Member
Join Date: Jun 2009
Location: Lithuania
Old 09-24-2009 , 13:11   Re: Round Start Plugin
Reply With Quote #12

And whats wrong with that ?

public logevent_round_start(id) {
client_cmd(id, "spk %s", ROUND_SOUND)
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Jon
Veteran Member
Join Date: Dec 2007
Old 09-24-2009 , 13:21   Re: Round Start Plugin
Reply With Quote #13

Test your plugins before releasing/editing them.

Quote:
PHP Code:
public logevent_round_start(id
There is no index passed in this event. Use 0 as index.
You didn't fix that.

PHP Code:
precache_sound("ROUND_SOUND"
Remove "" and precache all sounds.

PHP Code:
new const ROUND_SOUND[] =
{
     
"RoundStart/Start1.wav",
     
"RoundStart/Start2.wav",
     
"RoundStart/Start3.wav"
}

client_cmd(id"spk %s"ROUND_SOUND
Won't work as intended.

Last edited by Jon; 09-24-2009 at 13:23.
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DoviuX
Senior Member
Join Date: Jun 2009
Location: Lithuania
Old 09-24-2009 , 13:30   Re: Round Start Plugin
Reply With Quote #14

PHP Code:
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Round Start"
#define AUTHOR "DoviuX"
#define VERSION "1.1"
new const ROUND_SOUND[][]=
{  
  
"RoundStart/Start1.wav",
  
"RoundStart/Start2.wav",
  
"RoundStart/Start3.wav"
}
/*================================================================================
 [Plugin Start]
=================================================================================*/
public plugin_init()
{
 
register_plugin(PLUGINVERSIONAUTHOR)
        
register_logevent("logevent_round_start"2"1=Round_Start")
}
public 
logevent_round_start(id) {
    
client_cmd(id"spk %s"ROUND_SOUND)
    
set_hudmessage(225225225, -1.00.2926.012.0 );
    
show_hudmessage(0"The Ultimate Battle Has Begun !"); 
}
public 
plugin_precache() 
{
  
precache_sound(ROUND_SOUND)

Error:

Code:
 
//AMXXPC compile.exe
// by the AMX Mod X Dev Team
 
//// RoundStart.sma
// D:\Dovydo\Counter - strike Failai\Addonai\L4DPlague\L4DPlague\addons\amxmodx\
scripting\RoundStart.sma(32) : error 048: array dimensions do not match
//
// 1 Error.
// Could not locate output file D:\Dovydo\Counter - strike Failai\Addonai\L4DPla
gue\L4DPlague\addons\amxmodx\scripting\compiled\RoundStart.amx (compile failed).
//
// Compilation Time: 0,09 sec
// ----------------------------------------
Press enter to exit ...

Last edited by DoviuX; 09-24-2009 at 13:33.
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 09-24-2009 , 13:32   Re: Round Start Plugin
Reply With Quote #15

You obviously cannot support this.
Please learn more about writing plugins before submitting another.

Unapproved.

@Jon
You should NOT use #define for strings.
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Quote:
Originally Posted by xPaw View Post
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Jon
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Join Date: Dec 2007
Old 09-24-2009 , 13:33   Re: Round Start Plugin
Reply With Quote #16

Quote:
Originally Posted by Exolent[jNr] View Post
@Jon
You should NOT use #define for strings.
I heard this was alright as long as you only use the string once.
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Exolent[jNr]
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Join Date: Feb 2007
Location: Tennessee
Old 09-24-2009 , 13:42   Re: Round Start Plugin
Reply With Quote #17

Quote:
Originally Posted by Jon View Post
I heard this was alright as long as you only use the string once.
1. Precache Sound
2. Play Sound
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Quote:
Originally Posted by xPaw View Post
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Alucard^
AMXX Moderator: Others
Join Date: Sep 2007
Location: Street
Old 09-24-2009 , 13:43   Re: Round Start Plugin
Reply With Quote #18

The round start is a global event so you cant use (id)... you have to do a loop of maxplayers for that. Or if i am not wrong... you can play the sound to all players with the emit_sound (that i never used it so i am not sure).
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Jon
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Join Date: Dec 2007
Old 09-24-2009 , 13:48   Re: Round Start Plugin
Reply With Quote #19

Quote:
Originally Posted by Exolent[jNr] View Post
1. Precache Sound
2. Play Sound
Okay. What if you have a function that is called pretty often which checks a string, but this is the only place that string is checked?
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Exolent[jNr]
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Location: Tennessee
Old 09-24-2009 , 14:10   Re: Round Start Plugin
Reply With Quote #20

Quote:
Originally Posted by Jon View Post
Okay. What if you have a function that is called pretty often which checks a string, but this is the only place that string is checked?
In plugins by VEN, I have seen him make a static const variable of a string that is used in a situation like that.
I don't know the reasoning behind it, but I'm sure if he did it, it had to be for a good reason.
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Quote:
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