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SM Super Commands


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fireblade212
Member
Join Date: Mar 2008
Old 05-10-2008 , 13:30   Re: SM Super Commands
Reply With Quote #251

does the give weapon work in tf2?

and if so what are the minigun command and like engineer remotes? haha
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chundo
Senior Member
Join Date: May 2008
Old 05-21-2008 , 15:33   Re: SM Super Commands
Reply With Quote #252

The connect message isn't displaying the country for me - using Super Commands 0.6 with SourceMod 1.0 snapshot r2168, GeoIP.dat dated 4-9-2008. Where would I look to fix this?

Edit: Grrr. Nevermind. I was testing it on a local IP.

Last edited by chundo; 05-21-2008 at 15:43.
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Stinkyfax
BANNED
Join Date: Aug 2007
Old 05-22-2008 , 09:52   Re: SM Super Commands
Reply With Quote #253

i wanted to see how did u make freeze and couldn't find it in sources...
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Stinkyfax
BANNED
Join Date: Aug 2007
Old 05-22-2008 , 10:27   Re: SM Super Commands
Reply With Quote #254

found sm_speed with float 0.0.. thx for help
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chundo
Senior Member
Join Date: May 2008
Old 05-27-2008 , 12:25   Re: SM Super Commands
Reply With Quote #255

sm_name doesn't seem to do anything for me. No console errors (just the regular log message), no client console messages and no names changed. Using TF2.
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 05-27-2008 , 16:09   Re: SM Super Commands
Reply With Quote #256

Changing someone's name isn't possible with TF2, only with EP1 games (CS:S, DoD:S).
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Mosalar
Senior Member
Join Date: Jul 2004
Location: Tampa Fl
Old 05-30-2008 , 14:56   Re: SM Super Commands
Reply With Quote #257

What needs to be changed to make disarm work for dods?
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Arcano
Junior Member
Join Date: Jun 2008
Old 07-12-2008 , 10:48   Re: SM Super Commands
Reply With Quote #258

is there an autorespawn variable? i read half of the thread for this but didnt see one, just sm_respawn
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pRED*
Join Date: Dec 2006
Old 07-16-2008 , 18:12   Re: SM Super Commands
Reply With Quote #259

chundo and Mosalar:

Try the latest version from here: http://users.svn.alliedmods.net/view...nds/?root=pred

It will require 1.1 (Mosalar you can probably just copy the gamedata or merge them) and should let disarm work on DoD:S and Tf2 and make name changing work on tf2.

Arcano: No auto respawn sorry. This is just commands.
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menotyou
Member
Join Date: Jul 2008
Old 07-25-2008 , 16:34   Re: SM Super Commands
Reply With Quote #260

ok
i got
dod:s ob version
Windows
SourceMod
v1.1.0.2393
what happens is when i try to extend the map thought the adminmenu i get this "Unknown command:sm_extend" It lets me change maps and kick but i
dont think i got the adminmenu_custom.txt Right for dod:s any help it looks like this.
http://forums.alliedmods.net/showthr...ght=extend+map
I also would like to have extend map in chooses In map vote at end of round.
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