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[OB (No TF2)] Player Trails (v3.0.2)


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Chaos2611
Member
Join Date: Jan 2011
Old 01-27-2012 , 15:00   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #111

Ya hi, how do you give the trails to vips and all that.
I tried doing it and gave them r flag only and it says supporters only when they tried using it
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nyro
New Member
Join Date: Feb 2012
Old 02-08-2012 , 02:12   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #112

Hi, could you possibly make it not use the targetname field on players? It breaks certain maps that rely on filtering players with their targetname.
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Bambinos
Junior Member
Join Date: Feb 2012
Old 03-26-2012 , 00:52   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #113

Hello !

I have added new line :

"Nyan Cat"
{
"path" "materials/sprites/nyan.vmt"
"flag" ""
}

I dont have "Nyan Cat" on my publing ( !trails /select material )

How add in the list my new material pliz ?
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thetwistedpanda
Good Little Panda
Join Date: Sep 2008
Old 03-26-2012 , 00:53   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #114

I believe this version requires the plugins to be re-loaded to load any new information in the configuration files.
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DarkEvil
AlliedModders Donor
Join Date: May 2013
Location: 127.0.0.1@root
Old 07-21-2013 , 07:26   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #115

how i do it for all rank but no for normal players?

the flags i want

99:z
99:abcdefgjk
99:abcdefgjko
abc

How i do it ?
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Leonardo 25
Junior Member
Join Date: Aug 2014
Location: Brazil
Old 08-21-2014 , 11:48   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #116

Quote:
Originally Posted by thetwistedpanda View Post
Description:
  • This plugin is designed as a donator feature with various means of customization to keep your players happy.
  • Provides functionality for attaching trails (env_spritetrails) to players that will follow them as they move.
Features:
  • Restrict access to Player Trails with up to eight separate flags, or enable access for everyone.
  • Choose which options you want your clients to configure, including: colors, layouts, materials, starting widths, ending widths, life times, and rendering modes.
  • Force random values or default values on all options that you do not wish clients to be able to configure.
  • Simple configuration files located in their own directory for fine tuning all aspects of the plugin.
  • Custom material files will automatically be precached and added to the server's download table for clients to access them upon connecting.
  • With the Layout feature, position multiple trails per client to create various designs.
  • Admin Command sm_trails_print: Prints a list of configuration indexes to be used with sm_trails_default_* cvars.
  • Admin Command sm_trails_reload: Provides easy access for reloading the plugin after changes have been made.
ConVars:
  • sm_trails_enabled - Enables/Disables all features of this plugin.
  • sm_trails_flag - Optional flags that are required to access Player Trails. Supports multiple flags, separated with \", \". Use \"\" for free access.
  • sm_trails_default - The default trail status for new players or upon sm_trails_client_config 0.
  • sm_trails_default_color - The default color index to be applied to new players or upon sm_trails_client_config 0. (-1 = Random, # = Index)
  • sm_trails_default_layout - The default layout index to be applied to new players or upon sm_trails_client_config 0. (-1 = Random, # = Index)
  • sm_trails_default_lifetime - The default lifetimeindex to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_starting - The default starting width index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_ending -The default ending width index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_render -The default render index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_material -The default material index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_config_color - If enabled, clients will be able to change the color of their trail.
  • sm_trails_config_layout - If enabled, clients will be able to change the layout of their trail.
  • sm_trails_config_lifetime - If enabled, clients will be able to change the lifetime of their trail.
  • sm_trails_config_starting - If enabled, clients will be able to change the starting width of their trail.
  • sm_trails_config_ending - If enabled, clients will be able to change the ending width of their trail.
  • sm_trails_config_render - If enabled, clients will be able to change the rendering mode of their trail.
  • sm_trails_config_material - If enabled, clients will be able to change the material of their trail.

Installation:
  • Extract the contents of sm_trails.zip into your /game/ directory or place the contents in their respectful positions found in the archive.
    • There are four configuration files (/sourcemod/configs/trails/) and one translation file (/sourcemod/translations/).
"Trails: Sorry, but this feature is reserved for support" i am admin
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Leonardo 25
Junior Member
Join Date: Aug 2014
Location: Brazil
Old 08-23-2014 , 17:56   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #117

Quote:
Originally Posted by thetwistedpanda View Post
Description:
  • This plugin is designed as a donator feature with various means of customization to keep your players happy.
  • Provides functionality for attaching trails (env_spritetrails) to players that will follow them as they move.
Features:
  • Restrict access to Player Trails with up to eight separate flags, or enable access for everyone.
  • Choose which options you want your clients to configure, including: colors, layouts, materials, starting widths, ending widths, life times, and rendering modes.
  • Force random values or default values on all options that you do not wish clients to be able to configure.
  • Simple configuration files located in their own directory for fine tuning all aspects of the plugin.
  • Custom material files will automatically be precached and added to the server's download table for clients to access them upon connecting.
  • With the Layout feature, position multiple trails per client to create various designs.
  • Admin Command sm_trails_print: Prints a list of configuration indexes to be used with sm_trails_default_* cvars.
  • Admin Command sm_trails_reload: Provides easy access for reloading the plugin after changes have been made.
ConVars:
  • sm_trails_enabled - Enables/Disables all features of this plugin.
  • sm_trails_flag - Optional flags that are required to access Player Trails. Supports multiple flags, separated with \", \". Use \"\" for free access.
  • sm_trails_default - The default trail status for new players or upon sm_trails_client_config 0.
  • sm_trails_default_color - The default color index to be applied to new players or upon sm_trails_client_config 0. (-1 = Random, # = Index)
  • sm_trails_default_layout - The default layout index to be applied to new players or upon sm_trails_client_config 0. (-1 = Random, # = Index)
  • sm_trails_default_lifetime - The default lifetimeindex to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_starting - The default starting width index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_ending -The default ending width index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_render -The default render index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_default_material -The default material index to be applied to new players or upon sm_trails_client_config 0 (-1 = Random, # = Index)
  • sm_trails_config_color - If enabled, clients will be able to change the color of their trail.
  • sm_trails_config_layout - If enabled, clients will be able to change the layout of their trail.
  • sm_trails_config_lifetime - If enabled, clients will be able to change the lifetime of their trail.
  • sm_trails_config_starting - If enabled, clients will be able to change the starting width of their trail.
  • sm_trails_config_ending - If enabled, clients will be able to change the ending width of their trail.
  • sm_trails_config_render - If enabled, clients will be able to change the rendering mode of their trail.
  • sm_trails_config_material - If enabled, clients will be able to change the material of their trail.

Installation:
  • Extract the contents of sm_trails.zip into your /game/ directory or place the contents in their respectful positions found in the archive.
    • There are four configuration files (/sourcemod/configs/trails/) and one translation file (/sourcemod/translations/).
After adding a cheat my game closes

Last edited by Leonardo 25; 08-23-2014 at 17:56.
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Leonardo 25
Junior Member
Join Date: Aug 2014
Location: Brazil
Old 08-25-2014 , 17:06   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #118

Where can I find more trails to download ??
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itsjch
Member
Join Date: Apr 2015
Location: Australia
Old 05-20-2015 , 04:12   Re: [OB (No TF2)] Player Trails (v3.0.2)
Reply With Quote #119

can anyone get this plugin working on cs:go?
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