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[CS:S/CS:GO] GunGame


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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 12-25-2009 , 19:12   Re: GunGame
Reply With Quote #521

Quote:
Originally Posted by imported_DooMY View Post
Well i'm running a respawn/turbo server and it seems ff stays turned on even if player is no longer on nade level. I'm running some tests and it seems the ff warning is displayed when a player does reach nade even if another player is already on nade level sometimes.
I'll check it out tomorrow. Maybe it is a bug...
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LordMarqus
Senior Member
Join Date: Sep 2009
Location: Poland
Old 12-25-2009 , 20:06   Re: GunGame
Reply With Quote #522

Quote:
Originally Posted by altex View Post
no no
You should not lose level after round end if you suicided with worldspawn or type kill command. Many people like to suicide with the world after round end, and other people like to switch team after round end, so after round end/before round start they should not loose the level for kill command/suicide with world.

Before that fix people loose their level by suicided with the world after round end.

"Fixed: not level down for suicide after round end."
should be
"Fixed: Players should not level down for suicide after round end."
Ok, I understand and agree with you.
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LordMarqus
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Join Date: Sep 2009
Location: Poland
Old 12-25-2009 , 20:28   Re: GunGame
Reply With Quote #523

Two minor bugs:
  • when somebody reaches knife level then you don't hear nade level sound (but this is ok, isn't it?); however, when somebody else reaches knife level then you don't hear next knife level sound and I think it's bad because this is usually last level and everybody should now that next knifer is among them
  • after nade kill you get knife instantly, on next spawn knife is not your default weapon and you have to switch to it manually; it would be nice to have it on spawn as primary weapon ;)
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altex
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Join Date: May 2009
Location: Russia
Old 12-26-2009 , 04:35   Re: GunGame
Reply With Quote #524

I'll fix it asap
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Last edited by altex; 12-26-2009 at 05:36.
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tObIwAnKeNoBi
Junior Member
Join Date: Aug 2008
Location: Germany
Old 12-26-2009 , 04:45   Re: GunGame
Reply With Quote #525

I have an bug on version 1.5.0.12.

When somebody reaches the knife level he spawn without an weapon in his hand and must change to knife.

My GG Server: 84.16.242.23:27115
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 12-26-2009 , 05:31   Re: GunGame
Reply With Quote #526

I'll fix it asap
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LordMarqus
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Join Date: Sep 2009
Location: Poland
Old 12-26-2009 , 05:50   Re: GunGame
Reply With Quote #527

Quote:
Originally Posted by tObIwAnKeNoBi View Post
I have an bug on version 1.5.0.12.

When somebody reaches the knife level he spawn without an weapon in his hand and must change to knife.

My GG Server: 84.16.242.23:27115
Quote:
after nade kill you get knife instantly, on next spawn knife is not your default weapon and you have to switch to it manually; it would be nice to have it on spawn as primary weapon ;)
That's what I mean!
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 12-26-2009 , 05:58   Re: GunGame
Reply With Quote #528

Release 1.0.5.13:
* Fixed:
Bug report: Well i'm running a respawn/turbo server and it seems ff stays turned on even
if player is no longer on nade level. I'm running some tests and it seems the ff warning
is displayed when a player does reach nade even if another player is already on nade level
sometimes.
* Fixed:
Bug report: when somebody reaches knife level then you don't hear nade level sound (but this
is ok, isn't it?); however, when somebody else reaches knife level then you don't hear next
knife level sound and I think it's bad because this is usually last level and everybody
should now that next knifer is among them
* Fixed:
Bug report: after nade kill you get knife instantly, on next spawn knife is not your default
weapon and you have to switch to it manually; it would be nice to have it on spawn as
primary weapon ;)
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imported_DooMY
Member
Join Date: Jun 2005
Old 12-26-2009 , 09:16   Re: GunGame
Reply With Quote #529

I noticed this on respawn servers, the FF is not enabled directly when a player reach nade level, but only if he dies and respawns. (So if he doesnt die, the game can end without ff being enabled.

I have another suggestion about the triple level bonus, it would be nice to add visual effects to the player on bonus like blink golden effect and sparks (cf. super mario bros). Thats would also make it more easy to spot players on bonus =)

Last edited by imported_DooMY; 12-26-2009 at 09:30.
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altex
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Join Date: May 2009
Location: Russia
Old 12-26-2009 , 09:47   Re: GunGame
Reply With Quote #530

Quote:
Originally Posted by imported_DooMY View Post
I have another suggestion about the triple level bonus, it would be nice to add visual effects to the player on bonus like blink golden effect and sparks (cf. super mario bros). Thats would also make it more easy to spot players on bonus =)
Good idea! Added in todo list.
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