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[CS:GO] ckSurf (1.18f, 24.11.2015)


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mufin
BANNED
Join Date: Aug 2015
Old 02-15-2016 , 23:26   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1551

Quote:
Originally Posted by Exxelence View Post
sorry didn't work for me. I deleted the maprecord file in order to be able to connect again. Added a spawn and finished again. map crashed instantly after finishing. Map changes instantly after joining onto it.
whats the map name? that might be a map .
just like if i zone off dust it do that
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stretchy
Member
Join Date: Aug 2015
Old 02-16-2016 , 13:06   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1552

Quote:
Originally Posted by Exxelence View Post
Hey guys,
I encountered an issue:
Sometimes it happens that when i add a new map and the map is finished the first time, ofc it adds the replay bot, which is okay. But i cannot connect to the map anymore. It automatically changes instantly after joining it. Can somebody help out?
Best, Exx
Which map is it? Can you provide a dump of the server console? Does the map have a .nav accompanying it?

This could be a few things, a server console dump from the time of the map loading through it changing to the next map will probably expose the issue.
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TrappaTroopa
Senior Member
Join Date: Feb 2016
Old 02-16-2016 , 20:48   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1553

Quote:
Originally Posted by lay295 View Post
Just open up timer.sp and comment out the 3 instances of CS_SetClientClanTag on lines 430, 448, and 453.

If you need help just add me on steam here
Ok i did what u said. The lines turned from blue to red. saved it. put it on my server replacing the old timer.sp. Rebooted the server and no dice. It is still overwriting the TOG Plugin. Any other ideas?

Last edited by TrappaTroopa; 02-16-2016 at 20:50.
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 02-16-2016 , 21:23   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1554

Quote:
Originally Posted by TrappaTroopa View Post
Ok i did what u said. The lines turned from blue to red. saved it. put it on my server replacing the old timer.sp. Rebooted the server and no dice. It is still overwriting the TOG Plugin. Any other ideas?
You uploaded the .sp file to your server? What?

You need to recompile the plugin and reupload the compiled .smx file.
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TrappaTroopa
Senior Member
Join Date: Feb 2016
Old 02-16-2016 , 21:41   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1555

Quote:
Originally Posted by blackhawk74 View Post
You uploaded the .sp file to your server? What?

You need to recompile the plugin and reupload the compiled .smx file.
Oh I just edited the timer.sp itself and over wrote the sp on my server. Then rebooted the server. Didnt realize I had to recompile the whole smx file.

Last edited by TrappaTroopa; 02-16-2016 at 21:42.
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Jakeey802
Senior Member
Join Date: Oct 2015
Old 02-16-2016 , 23:30   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1556

Quote:
Originally Posted by TrappaTroopa View Post
Oh I just edited the timer.sp itself and over wrote the sp on my server. Then rebooted the server. Didnt realize I had to recompile the whole smx file.
You're on struggle street
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 02-17-2016 , 05:56   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1557

Is it possible for next update, that players trails saved ?
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spot
Senior Member
Join Date: May 2009
Old 02-17-2016 , 07:45   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1558

Hello, i get this error on a Linux Ubuntu 14.04.

L 02/17/2016 - 13:08:59: [SM] Plugin encountered error 25: Call was aborted
L 02/17/2016 - 13:08:59: [SM] Native "SetFailState" reported: [ckSurf] Unable to connect to database (Configuration "cksurf" not found)
L 02/17/2016 - 13:08:59: [SM] Displaying call stack trace for plugin "ckSurf.smx":
L 02/17/2016 - 13:08:59: [SM] [0] Line 158, ckSurf/sql.sp::db_setupDatabase()
L 02/17/2016 - 13:08:59: [SM] [1] Line 1849, D:\ckSurf\csgo\addons\sourcemod\scripting\ckS urf.sp::OnPluginStart()
L 02/17/2016 - 13:12:59: [SM] Plugin encountered error 25: Call was aborted
L 02/17/2016 - 13:12:59: [SM] Native "SetFailState" reported: [ckSurf] Unable to connect to database (Configuration "cksurf" not found)
L 02/17/2016 - 13:12:59: [SM] Displaying call stack trace for plugin "ckSurf.smx":
L 02/17/2016 - 13:12:59: [SM] [0] Line 158, ckSurf/sql.sp::db_setupDatabase()
L 02/17/2016 - 13:12:59: [SM] [1] Line 1849, D:\ckSurf\csgo\addons\sourcemod\scripting\ckS urf.sp::OnPluginStart()

databases.cfg contrains:
"cksurf"
{
"driver" "mysql"
"host" "mysql-server-ip"
"database" "games"
"user" "games_user"
"pass" "***"
//"timeout" "0"
"port" "3306"
}
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mazdarx8
Veteran Member
Join Date: Aug 2014
Old 02-17-2016 , 07:47   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1559

L 02/17/2016 - 13:08:59: [SM] Native "SetFailState" reported: [ckSurf] Unable to connect to database (Configuration "cksurf" not found)

Be sure your database is online and you have correct password,...
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spot
Senior Member
Join Date: May 2009
Old 02-17-2016 , 07:56   Re: [CS:GO] ckSurf (1.18b, 24.11.2015)
Reply With Quote #1560

Quote:
Originally Posted by mazdarx8 View Post
L 02/17/2016 - 13:08:59: [SM] Native "SetFailState" reported: [ckSurf] Unable to connect to database (Configuration "cksurf" not found)

Be sure your database is online and you have correct password,...
Hmm, okay i'm sure the password is correct and my database is online. But the plugin won't start if it don't get connected to databases? Is it like that?
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