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[THC RPG] Total HardCore RPG


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coty9090
Senior Member
Join Date: Aug 2007
Old 08-28-2012 , 23:28   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1471

frost pistol is working for me with certain guns, like the glock, deagle, but not with any new weapons that cs:go has that cs:s doesn't.
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striker07
Veteran Member
Join Date: Mar 2012
Location: Solar System/Earth/Belgi
Old 08-29-2012 , 08:35   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1472

works very nice on csgo, with smal modifications to weapons list this plugin could fully work on csgo.

poisonsmoke is also not working (tested with bots).

errors:
Code:
L 08/29/2012 - 14:32:42: World triggered "Round_Start"
L 08/29/2012 - 14:33:06: [SM] Native "IsPlayerAlive" reported: Client 9 is not in game
L 08/29/2012 - 14:33:06: [SM] Displaying call stack trace for plugin "thc_rpg.smx":
L 08/29/2012 - 14:33:06: [SM] [0] Line 193, src\thc_rpg/upgrades/shakebang.inc::Shake()
L 08/29/2012 - 14:33:06: [SM] [1] Line 174, src\thc_rpg/upgrades/shakebang.inc::Shakebang_FlashbangDetonated()
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Last edited by striker07; 08-29-2012 at 08:38.
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Suckah
Member
Join Date: Mar 2012
Old 08-29-2012 , 12:08   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1473

Quote:
Originally Posted by PresidentEvil View Post
people are still randomly having there levels/stats reset


is there a fix for this
Don't think so. And it seems to get worse as your database grows. I have over 8000 DB entries and lost almost my entire top10 today.
People also seem to get duplicated when this stuff happens, now there's one same guy showing 3 times in the top10 and database, gaining levels equally on 3 entries -.-

Quote:
Originally Posted by //.Mad View Post
In the scripting/thc_rpg/upgrades folder, open up longjump.inc in notepad.

Change lines 164 and 165 to this:
Code:
velocity[0]=(velocity[0]*level)*g_longjumpUpgradeConfigCache[UpgradeConfig_Percent];
velocity[1]=(velocity[1]*level)*g_longjumpUpgradeConfigCache[UpgradeConfig_Percent];
Then modify the longjump "percent" value in the config file for that, I'm using 0.25 (default 0.05) and it seems similar to every other RPG plugin's longjump.

I have next to 0 programming/coding experience (would not have a fucking clue where to start coding a plugin) and I worked that out in a couple of hours.
Would you happen to have a clue how to get frost pistol from negating your speed level? I'm guessing it just sets basespeed after frost is over and doesn't look at seed+ level...

Last edited by Suckah; 08-29-2012 at 12:20.
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 08-29-2012 , 18:07   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1474

for the people who have this working with csgo, can you please list what sm, mm, and hooks version you're using

************
nvm its working
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Last edited by PresidentEvil; 08-29-2012 at 21:27.
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TheHardstyleBro
Senior Member
Join Date: Jun 2012
Location: Netherlands
Old 09-04-2012 , 09:50   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1475

Since the new SM update I got an error log of 13 MB

PHP Code:
L 09/04/2012 15:48:21: [SMDisplaying call stack trace for plugin "thc_rpg.smx":
L 09/04/2012 15:48:21: [SM]   [0]  Line 471env\include\entity_prop_stocks.inc::SetEntityGravity()
L 09/04/2012 15:48:21: [SM]   [1]  Line 256src\thc_rpg/upgrades/gravity.inc::gravity_Action()
L 09/04/2012 15:48:21: [SM]   [2]  Line 245src\thc_rpg/upgrades/gravity.inc::gravity_OnGameFrame()
L 09/04/2012 15:48:22: [SMNative "SetEntPropFloat" reportedProperty "m_flGravity" not safe to access (entity 1/player)
L 09/04/2012 15:48:22: [SMDisplaying call stack trace for plugin "thc_rpg.smx":
L 09/04/2012 15:48:22: [SM]   [0]  Line 471env\include\entity_prop_stocks.inc::SetEntityGravity()
L 09/04/2012 15:48:22: [SM]   [1]  Line 256src\thc_rpg/upgrades/gravity.inc::gravity_Action()
L 09/04/2012 15:48:22: [SM]   [2]  Line 245src\thc_rpg/upgrades/gravity.inc::gravity_OnGameFrame()
L 09/04/2012 15:48:23: [SMNative "SetEntPropFloat" reportedProperty "m_flGravity" not safe to access (entity 1/player)
L 09/04/2012 15:48:23: [SMDisplaying call stack trace for plugin "thc_rpg.smx"
Was because of SM 1.4.5 update
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Last edited by TheHardstyleBro; 09-08-2012 at 06:28.
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Ravonus
Junior Member
Join Date: Sep 2012
Old 09-07-2012 , 12:57   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1476

I have it up and running on csgo...

Go all the broken skills working ( Death match, earn cash for weapons thc_rpg server )
get in and test it out right now bots are in there but i want to get enough people to start playing
Thinking of doing ct/t (Class separated ) each class gets half the skills

8bitcs.com:27014 <-- server
regualr server too 8bitcs.com:27015
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InB
AlliedModders Donor
Join Date: Aug 2012
Location: Los Angeles
Old 09-07-2012 , 21:00   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1477

How to remove the Green Beacon??
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TheHardstyleBro
Senior Member
Join Date: Jun 2012
Location: Netherlands
Old 09-08-2012 , 06:28   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1478

Quote:
Originally Posted by InB View Post
How to remove the Green Beacon??
Sourcemod/configs/thc_rpg/medic.txt -> SpecialEffects 0 or something
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dolbaeb
Junior Member
Join Date: May 2012
Old 09-14-2012 , 15:57   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1479

Hello
im really happy with the plugin and it is awsome, but i wanted to make it even more hardcore, so i made the levels even higher, BUT if you reach level 500 then the database cant calculate your level and will crash.

typing rpgrank is working but when you reached 500 and above, then it wont show your rank, and if you do rpgtop it tells you that ur still under 500.

Ive checked out the core.txt and made some modifies by changing "maxlevel" to 0 so it is infinity but it didnt help me.


Could you please help me fixing it so it wont crash anymore?
and also make the levels unlimited.
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striker07
Veteran Member
Join Date: Mar 2012
Location: Solar System/Earth/Belgi
Old 09-14-2012 , 18:24   Re: [THC RPG] Total HardCore RPG
Reply With Quote #1480

Quote:
Originally Posted by dolbaeb View Post
Hello
im really happy with the plugin and it is awsome, but i wanted to make it even more hardcore, so i made the levels even higher, BUT if you reach level 500 then the database cant calculate your level and will crash.

typing rpgrank is working but when you reached 500 and above, then it wont show your rank, and if you do rpgtop it tells you that ur still under 500.

Ive checked out the core.txt and made some modifies by changing "maxlevel" to 0 so it is infinity but it didnt help me.


Could you please help me fixing it so it wont crash anymore?
and also make the levels unlimited.
making the levels unlimited is simply a matter of changing the cvar for maxexpierence to 9999999999999 or 0 (not tryed with 0).

as for the database, I'm having problems too, sometimes the data is cleared for no reason. dont have a clue what it could be, I think the mysql part needs a lil "finetuning"
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[CSGO/CSS] Mmorpg - an extensive XP/level modulair platform
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