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[L4D2] Weapon Unlock v0.8.1


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sime
Junior Member
Join Date: Apr 2010
Location: BFE
Old 05-12-2010 , 10:49   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #531

Quote:
Originally Posted by chu1720 View Post
I have fixed the problem! Please test!
I put this on GS server and it unlocked knife but when holding melee weapon it keeps flashing a different animation. I than installed it on my local PC and played on my server and it worked fine. So the players joining your server will have to have your vpk installed or they will get the flashing animation too.
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chu1720
Senior Member
Join Date: Mar 2010
Location: Hong Kong
Old 05-14-2010 , 13:37   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #532

Quote:
Originally Posted by sime View Post
I put this on GS server and it unlocked knife but when holding melee weapon it keeps flashing a different animation. I than installed it on my local PC and played on my server and it worked fine. So the players joining your server will have to have your vpk installed or they will get the flashing animation too.
Really? I usually play it on a local server, and it seems no problem.
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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 05-14-2010 , 18:59   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #533

I noticed in the "To-Do's" list, that you going to try to find a method to lower the reload speed for the MP5/SIG.

Is there any updates on that?
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ghosthunterfool
Senior Member
Join Date: Mar 2010
Old 05-15-2010 , 08:39   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #534

how to unlock M60 in all campaigns?
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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 05-15-2010 , 09:03   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #535

Quote:
Originally Posted by ghosthunterfool View Post
how to unlock M60 in all campaigns?
http://forums.alliedmods.net/showthread.php?t=112156
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lexantis
Senior Member
Join Date: Jun 2009
Location: CZ
Old 05-17-2010 , 06:02   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #536

Can somebody tell whether is the M60 dropping down on empty ammo in v0.8.1 or not?
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IronWarrior
Veteran Member
Join Date: Jan 2010
Old 05-17-2010 , 08:31   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #537

Quote:
Originally Posted by lexantis View Post
Can somebody tell whether is the M60 dropping down on empty ammo in v0.8.1 or not?
Yes, it drops.
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Cuthbert
Senior Member
Join Date: Nov 2009
Old 05-19-2010 , 12:46   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #538

Could you expand this plugin to unlock all melee weapon types for all maps (for example, machete in Dead Center)?
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Dusty1029
Junior Member
Join Date: Mar 2010
Old 05-22-2010 , 01:45   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #539

This is a fantastic Plugin that I've been using for quite some time now.

I was reading through your source code and noticed several things:
- One feature I want to request is can you spawn 5 guns in once place for the new weapons instead of 4
- You no longer need to add bats support (Yay Valve!)
- A very minor bug that's probably neglect-able. On killing tanks with the AWP and the Scout sniper(s), sometimes the tank would skip the animation of dying and the screen would shake for about another 5 seconds. Reading through your coding on how you handle the damage boost probably explains it. I'm not sure would boosting the gun itself instead of taking away the HP of the infected would be better, but eh =/

Other than that, keep up the good work
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lexantis
Senior Member
Join Date: Jun 2009
Location: CZ
Old 05-23-2010 , 08:37   Re: [L4D2] Weapon Unlock v0.8.1
Reply With Quote #540

Quote:
Originally Posted by lexantis View Post
Can somebody tell whether is the M60 dropping down on empty ammo in v0.8.1 or not?
Quote:
Originally Posted by IronWarrior View Post
Yes, it drops.

Why? Could it be done, like the GL? so no dropping of the gun on 0 ammo?
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