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[CS:GO] Deathmatch (v2.0.9, 2018-06-12)


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vijayar
Senior Member
Join Date: Sep 2020
Old 09-13-2020 , 12:01   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #581

Quote:
Originally Posted by Lee W View Post
More progress, if a little unusual. After adding 'mg_active' to my gamemode_deathmatch_server.cfg each map plays twice, then a vote appears which ignores whatever choice I make.

I feel as if a few simple changes will get it running perfectly, it's just identifying which!

Again, thanks so much vijayar, you've put a light at the end of the tunnel
Along with the above did you add this is line in the gamemode_deathmatch.cfg ?

mp_endmatch_votenextmap 1

This lists the map and voting. I tested it and works fine.

But had a different issue ; I set default group to mg_active, voted for inferno but office was loading after end of dust 2. Tried another mapgroup but same- office is loading even though voted for another.

Is this the same problem you are facing ?
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Lee W
Junior Member
Join Date: Aug 2020
Old 09-13-2020 , 15:57   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #582

Quote:
Originally Posted by vijayar View Post
Along with the above did you add this is line in the gamemode_deathmatch.cfg ?

mp_endmatch_votenextmap 1

This lists the map and voting. I tested it and works fine.

But had a different issue ; I set default group to mg_active, voted for inferno but office was loading after end of dust 2. Tried another mapgroup but same- office is loading even though voted for another.

Is this the same problem you are facing ?
Yes, this is an issue for me also.
Lee W is offline
vijayar
Senior Member
Join Date: Sep 2020
Old 09-14-2020 , 00:57   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #583

Quote:
Originally Posted by Lee W View Post
Yes, this is an issue for me also.
nextmap.smx was causing the problem (../csgo/addons/sourcemod/plugins/). Moved it to disabled folder, restarted the server and everything works fine now. Voted Map loads. Just ensure that you set the correct map group in server.cfg folder
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Lee W
Junior Member
Join Date: Aug 2020
Old 09-17-2020 , 09:11   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #584

Still no joy for me.

Match ends, top 3 are displayed, no votes available since I disabled netmap.smx.
Lee W is offline
vijayar
Senior Member
Join Date: Sep 2020
Old 09-19-2020 , 02:57   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #585

Quote:
Originally Posted by Lee W View Post
Still no joy for me.

Match ends, top 3 are displayed, no votes available since I disabled netmap.smx.
can you share your config files ?

Steps I followed, just so you haven't missed any thing

1. Include - mp_endmatch_votenextmap 1 - command in your gamemode_deathmatch_server.cfg file
2. Move nextmap.smx file to disabled folder within sourcemod/plugins
3. Set your preferred map groups in your server.cfg file to display during top3 announcement, for voting. If you are using lgsm select mg_active
4. Restart server

Last edited by vijayar; 09-19-2020 at 02:59.
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Lee W
Junior Member
Join Date: Aug 2020
Old 09-19-2020 , 07:49   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #586

Quote:
Originally Posted by vijayar View Post
can you share your config files ?

Steps I followed, just so you haven't missed any thing

1. Include - mp_endmatch_votenextmap 1 - command in your gamemode_deathmatch_server.cfg file
2. Move nextmap.smx file to disabled folder within sourcemod/plugins
3. Set your preferred map groups in your server.cfg file to display during top3 announcement, for voting. If you are using lgsm select mg_active
4. Restart server
Hi vijayar, changing the server to competitive preset,and adjusting all the various values has fixed it.

Dathost got back to me explaining the conflicts caused by Valve's DM mode with this plug-in.

Thanks so much for all your help bro, really appreciate it.
Lee W is offline
vijayar
Senior Member
Join Date: Sep 2020
Old 09-20-2020 , 11:08   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #587

Glad to hear that all sorted for you. Do share the values you had adjusted and also keen to know about the conflicts caused by Valve DM with this plugin. I have set my server to std Valve DM mode along with this plugin, not seeing any issues - map vote, map change, DM duration, Weapons Select etc working fine - unless I have overlooked something, bigtime !

Cheers !

Last edited by vijayar; 09-21-2020 at 09:21.
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Zeboy
New Member
Join Date: Sep 2020
Old 09-25-2020 , 13:02   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #588

L 09/25/2020 - 17:59:12: [SM] Call stack trace:
L 09/25/2020 - 17:59:12: [SM] [1] Line 1869, deathmatch.sp::OnTakeDamage
L 09/25/2020 - 17:59:12: [SM] Exception reported: Array index out-of-bounds (index -1, limit 66)
L 09/25/2020 - 17:59:12: [SM] Blaming: deathmatch.smx
L 09/25/2020 - 17:59:12: [SM] Call stack trace:
L 09/25/2020 - 17:59:12: [SM] [1] Line 1829, deathmatch.sp::OnTraceAttack
L 09/25/2020 - 17:59:12: [SM] Exception reported: Array index out-of-bounds (index -1, limit 66)
L 09/25/2020 - 17:59:12: [SM] Blaming: deathmatch.smx

Someone having this issues?

Started happening all of a sudden...

No ideia how to fix it

Last edited by Zeboy; 09-25-2020 at 13:03. Reason: Clarification
Zeboy is offline
vijayar
Senior Member
Join Date: Sep 2020
Old 09-26-2020 , 01:49   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #589

I am getting this hud display at every kill. Anyone knows how to hide the same ? I have set competitive mode while using this plugin
Attached Images
File Type: jpg hud Image snapshot new.jpg (38.4 KB, 142 views)
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andersonluiscp
New Member
Join Date: Jun 2020
Old 09-29-2020 , 04:11   Re: [CS:GO] Deathmatch (v2.0.9, 2018-06-12)
Reply With Quote #590

Quote:
Originally Posted by Zeboy View Post
L 09/25/2020 - 17:59:12: [SM] Call stack trace:
L 09/25/2020 - 17:59:12: [SM] [1] Line 1869, deathmatch.sp::OnTakeDamage
L 09/25/2020 - 17:59:12: [SM] Exception reported: Array index out-of-bounds (index -1, limit 66)
L 09/25/2020 - 17:59:12: [SM] Blaming: deathmatch.smx
L 09/25/2020 - 17:59:12: [SM] Call stack trace:
L 09/25/2020 - 17:59:12: [SM] [1] Line 1829, deathmatch.sp::OnTraceAttack
L 09/25/2020 - 17:59:12: [SM] Exception reported: Array index out-of-bounds (index -1, limit 66)
L 09/25/2020 - 17:59:12: [SM] Blaming: deathmatch.smx

Someone having this issues?

Started happening all of a sudden...

No ideia how to fix it
What is your sourcemod's version?
andersonluiscp is offline
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