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FF2 Lord Homicide's Bosses (Minor Level Three Nightmare Update)


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The Great Weegee
Junior Member
Join Date: Dec 2017
Location: vsh_egyptyspot_b4
Old 09-24-2018 , 11:15   Re: Lord Homicide's Bosses (NEW BOSS: No Random Crits V3: Intergalactic Horror)
Reply With Quote #21

Yes, RTD and ServerCommand Rage all installed correctly. RTD just doesn't work in rage.
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doroemon
Senior Member
Join Date: Dec 2009
Old 09-24-2018 , 14:22   Re: Lord Homicide's Bosses (NEW BOSS: No Random Crits V3: Intergalactic Horror)
Reply With Quote #22

Quote:
Originally Posted by The Great Weegee View Post
Yes, RTD and ServerCommand Rage all installed correctly. RTD just doesn't work in rage.
I have check The Gambler Boss CFG,
edit it like this , it could fixed your problem:
PHP Code:
    "ability4"  
    
{  
        
"name"            "rage_servercommand"  
        "arg1"            "9999"
        "arg2"            "20"            
        "arg3"            "sm_forcertd @all"
        "arg4"            "250"
        "arg5"            "0"
        "arg6"            "0"
        "arg7"            "1"   
// Mode  (Use '0' for commands that are executed by the server on players (e.g. sm_blind), '1' for commands that affect the whole server (e.g. sv_gravity), '2' to execute the command on the Boss only, '3' to make the Boss execute the command.) 
        
"plugin_name"     "ff2_servercommandrage" 
    

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The Great Weegee
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Join Date: Dec 2017
Location: vsh_egyptyspot_b4
Old 09-25-2018 , 08:58   Re: Lord Homicide's Bosses (NEW BOSS: No Random Crits V3: Intergalactic Horror)
Reply With Quote #23

Thanks for help!

Last edited by The Great Weegee; 09-25-2018 at 08:59.
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LordHotPocketHomicide
Member
Join Date: Aug 2016
Location: vsh_asylum_v1
Old 10-11-2018 , 22:48   Re: Lord Homicide's Bosses (HALLOWEEN UPDATE 1: Douleur Ressucite + Biohazard #15 Upd
Reply With Quote #24

Updated October 11, 2018: Added Douleur Ressucite and massively updated Biohazard Number 15.

Future plans:

-Make an entirely new boss thread showcasing only my custom-textured bosses and those which look nice enough without textures (reason: I personally feel most of my current non-textured bosses are lazy or could be done better).
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LordHotPocketHomicide
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Join Date: Aug 2016
Location: vsh_asylum_v1
Old Yesterday , 16:57   Re: Lord Homicide's Bosses (HALLOWEEN UPDATE 2: The Level Three Nightmare)
Reply With Quote #25

Bumped: The Level Three Nightmare's fog is now red, making it better for the intended ambience. If regular fog is preferred, simply set the "red" value under "ability8" to zero.
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