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VPhysics


  
 
 
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GoD-Tony
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Join Date: Jul 2005
Old 08-17-2013 , 03:47   Re: VPhysics
Reply With Quote #11

Quote:
Originally Posted by StrikerMan780 View Post
Any way to use this to make it so a physics object won't/cannot collide with a specific entity?
You could use CollisionHook with CH_ShouldCollide.
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