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[L4D & L4D2] Hats (1.50) [12-Mar-2024]


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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-03-2021 , 12:46   Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Reply With Quote #221

Quote:
Originally Posted by pan0s View Post
Well, it's a version included hat names translation file.
Thanks, added. Your custom changes to the code would require editing all other translations. Maybe one day I will add but I don't think its required so much since the changes are only for admins.

Code:
1.31 (03-May-2021)
    - Added Simplified Chinese (zho) and Traditional Chinese (chi) translations. Thanks to "pan0s" for providing.
    - Fixed not giving random hats to clients who have no saved hats. Thanks to "pan0s" for reporting.
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BlackSabbarh
Senior Member
Join Date: Sep 2018
Old 05-05-2021 , 02:19   Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Reply With Quote #222

hi, could you add random hats to the infected bot?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-05-2021 , 02:48   Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Reply With Quote #223

Quote:
Originally Posted by BlackSabbarh View Post
hi, could you add random hats to the infected bot?
Special Infected? That means changing the position for all models I guess, not going to happen. Also plugin would need bunch of changes to allow team 3 like team 2 to use.
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XYZC
New Member
Join Date: May 2021
Old 07-07-2021 , 06:40   Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Reply With Quote #224

Just to notify that new players still get a random hat on first time spawn even after using the latest version that was updated on 5th of July.

l4d_hats_save is set to 1 and l4d_hats_random is set to 0.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-07-2021 , 08:16   Re: [L4D & L4D2] Hats (1.29) [10-Apr-2021]
Reply With Quote #225

Ahh the endless battle with this plugin and the random/saved hats. Thanks, will look into it again.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-10-2021 , 03:01   Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Reply With Quote #226

Quote:
Originally Posted by XYZC View Post
Just to notify that new players still get a random hat on first time spawn even after using the latest version that was updated on 5th of July.

l4d_hats_save is set to 1 and l4d_hats_random is set to 0.
Thanks, should be fixed.
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VladimirTk
Senior Member
Join Date: Apr 2021
Location: Perú - Latino América
Old 07-11-2021 , 21:29   Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Reply With Quote #227

One question, how can I align the hat? Every time I walk it clouds my vision a little, before it did not happen to me, I am using the latest version
Grateful for the help
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-12-2021 , 05:19   Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Reply With Quote #228

Quote:
Originally Posted by VladimirTk View Post
One question, how can I align the hat? Every time I walk it clouds my vision a little, before it did not happen to me, I am using the latest version
Grateful for the help
PHP Code:
// When a player is in third person view, display their hat. Hide when in first person view.
l4d_hats_third "1"

// Make a players hat visible by default when they join. 0=No. 1=Yes.
l4d_hats_view "0" 
Which game? Do you have "ThirdPersonShoulder_Detect" installed? Under what conditions does this happen? If you post your cvars and tell me the steps on how to replicate the bug I'll try.
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VladimirTk
Senior Member
Join Date: Apr 2021
Location: Perú - Latino América
Old 07-12-2021 , 10:05   Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Reply With Quote #229

Video Demonstration:
https://www.youtube.com/watch?v=0i2PcP69_m8
These are my cvars:
l4d_hats_allow "1"
l4d_hats_bots "0"
l4d_hats_change "1.3"
l4d_hats_detect "0.3"
l4d_hats_make ""
l4d_hats_menu ""
l4d_hats_modes ""
l4d_hats_modes_off ""
l4d_hats_opaque "255"
l4d_hats_precache ""
l4d_hats_random "0"
l4d_hats_save "1"
l4d_hats_third "1"
l4d_hats_view "1.3"
l4d_hats_wall "1"

Last edited by VladimirTk; 07-12-2021 at 10:10.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 07-12-2021 , 11:15   Re: [L4D & L4D2] Hats (1.35) [10-Jul-2021]
Reply With Quote #230

Quote:
Originally Posted by VladimirTk View Post
Video Demonstration:
https://www.youtube.com/watch?v=0i2PcP69_m8
These are my cvars:
l4d_hats_allow "1"
l4d_hats_bots "0"
l4d_hats_change "1.3"
l4d_hats_detect "0.3"
l4d_hats_make ""
l4d_hats_menu ""
l4d_hats_modes ""
l4d_hats_modes_off ""
l4d_hats_opaque "255"
l4d_hats_precache ""
l4d_hats_random "0"
l4d_hats_save "1"
l4d_hats_third "1"
l4d_hats_view "1.3"
l4d_hats_wall "1"
Thanks. Video is private cannot view. Also:
Quote:
Originally Posted by Silvers View Post
Do you have "ThirdPersonShoulder_Detect" installed?
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