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[Orpheu] Silent Footsteps including jump/water sounds (+ natives)


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Neon123
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Join Date: Jan 2016
Old 04-01-2017 , 17:30   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #11

directory to put footsteps_sigs folder ?
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fakenik
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Old 04-29-2020 , 06:31   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #12

RE-HLDS not working.
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DruGzOG
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Old 04-29-2020 , 19:11   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #13

Quote:
Originally Posted by fakenik View Post
RE-HLDS not working.
Anything orpheu related will not work with rehlds.
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JocAnis
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Old 04-29-2020 , 19:38   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #14

Quote:
Originally Posted by DruGzOG View Post
Anything orpheu related will not work with rehlds.
you mean unless correct signatures are found for rehlds?
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DruGzOG
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Old 04-29-2020 , 20:06   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #15

Quote:
Originally Posted by JocAnis View Post
you mean unless correct signatures are found for rehlds?
Yes, but highly doubt anyone will take the time to do so and most of these features can be done through Re-Api
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DJEarthQuake
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Old 05-30-2020 , 12:00   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #16

Such an effort is not needed to silence footsteps. This entire thread I mean. Complete overbuild.
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Last edited by DJEarthQuake; 05-30-2020 at 12:01.
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HamletEagle
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Join Date: Sep 2013
Location: Romania
Old 05-30-2020 , 15:49   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #17

Quote:
Originally Posted by DJEarthQuake View Post
Such an effort is not needed to silence footsteps. This entire thread I mean. Complete overbuild.
Why is that?
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DJEarthQuake
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Old 05-31-2020 , 08:27   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #18

mp_footsteps
"mp_footsteps" is "1"
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OciXCrom
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Old 05-31-2020 , 10:21   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #19

Quote:
Originally Posted by DJEarthQuake View Post
mp_footsteps
"mp_footsteps" is "1"
You missed the whole point of the thread which is to disable footsteps for a specific user only, not the entire server.
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DJEarthQuake
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Old 05-31-2020 , 21:40   Re: [Orpheu] Silent Footsteps including jump/water sounds (+ natives)
Reply With Quote #20

Why would anybody want to do that? That is definitive slow hacking. There are other ways to silence footsteps on an individual basis with less resources. Curious. What is preventing Orpheu from being in the official Amxx package?
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