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[Feature request] Last man Standing !


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NouveauJoueur
SourceMod Donor
Join Date: May 2009
Old 07-30-2009 , 06:40   [Feature request] Last man Standing !
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zr_lms_enable "1"
zr_lms_zombie "6" // I there is less then 6 zombie, lms will be disabled
zr_lms_unlimitedammo "1" // Gives unlimited ammo to the last man standing
zr_lms_speed "1.2" // Gives 20% bonus speed to the lms
zr_lms_unlimited_he "0"
zr_lms_unlimitedammo_handguns_only "0" // limit unlimited ammo to handguns only
zr_lms_handgun_knockback_bonuses "1.2" // +20% knock back with handguns
zr_lms_beam_bam_boom "1" // Each time he shots a bullets a nice beam trace it


What do you think of this Idea of making the last man standing a super warrior ready to fight all this horde of zombie trying to get him down and eat his brain ?
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 07-30-2009 , 07:42   Re: [Feature request] Last man Standing !
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Well you got a lot of ideas. This is a good idea for a ZR addon (external plugin).
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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-sang-
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Join Date: Jun 2009
Location: Russia
Old 07-30-2009 , 08:08   Re: [Feature request] Last man Standing !
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I do not wish to begin a new theme, but I wish to suggest to make such options and for last zombie (not mother zombie):

zr_lzs_enable (0/1)
zr_lzs_protection (0/1) // for ZE-servers. Health does not decrease at hit of bullets. But the zombie can die itself (to fall, burn down, sink etc.) It is possible to make a class for last zombie.
zr_lzs_disconnect_replacement (0/1) // for ZE-servers. If last zombie is disconnected, the new zombie is teleported on its place


That last one is already built into ZR. A new zombie will replace the last disconnecting one.

Last edited by Greyscale; 07-30-2009 at 15:57.
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