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Modern warfare 2 Mod v1.3.6b


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D.Moder
I uploaded 2 great gameplay plugins here
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Old 08-29-2011 , 13:47   Re: Modern warfare 2 Mod (beta)
Reply With Quote #11

Quote:
Originally Posted by Korxu View Post
Very good job!

I tested it on my dedicated and I find more bugs. For example, when I have m249 and someone shot me I'm buried in the ground and I can't move. And the reload bar finish before that I finish reloading.

But very cool the MOD, thanks for release it.

PD: Add lang file plz. If you need testers or help tell it.

EDIT: Slowhack is not allowed...
PHP Code:
public rebind_keys(taskid)
{
    new 
id taskid TASK_REBIND
    client_cmd
(id"bind MOUSE3 glfire")
    
client_cmd(id"bind F3 codclass")
    
client_cmd(id"bind F4 codkillstreak")
    
client_cmd(id"bind v flashsmoke")

1. thats last stand perk, you can change/edit your player class!
2. when reload bar is complete, you can shoot! (I'll fix the extra animation)

3. this game requires new keys for:
grenade launcher (command: glfire)
choose class (command: codclass)
use killstreak (command: codkillstreak)
fast flash-throw (command: flashsmoke)
any ideas how I should do this (bind keys)?
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Last edited by D.Moder; 08-29-2011 at 13:53.
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modernwarfare
Senior Member
Join Date: Aug 2011
Location: sweden
Old 08-29-2011 , 14:15   Re: Modern warfare 2 Mod (beta)
Reply With Quote #12

Quote:
Originally Posted by D.Moder View Post
1. thats last stand perk, you can change/edit your player class!
2. when reload bar is complete, you can shoot! (I'll fix the extra animation)

3. this game requires new keys for:
grenade launcher (command: glfire)
choose class (command: codclass)
use killstreak (command: codkillstreak)
fast flash-throw (command: flashsmoke)
any ideas how I should do this (bind keys)?

you are allowed to bind and etc..

but if the player like accept

so make a menu shows that if you want to bind the keys or not like:

Do you want to bind the gameplay keys (the gameplay will not be fun without them)?

1.Yes
2.No

------------------


its just example
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bibu
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Old 08-29-2011 , 15:02   Re: Modern warfare 2 Mod (beta)
Reply With Quote #13

Quote:
Originally Posted by Tirant View Post
Just so you know, you can't legally distribute the sounds used because they have a copywrite and belong to infinity ward/activision.
You're also using it for your own mod. Now you talk about copyright?
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D.Moder
I uploaded 2 great gameplay plugins here
Join Date: Sep 2009
Location: Sin city
Old 08-29-2011 , 15:20   Re: Modern warfare 2 Mod (beta)
Reply With Quote #14

Quote:
Originally Posted by modernwarfare View Post
you are allowed to bind and etc..

but if the player like accept

so make a menu shows that if you want to bind the keys or not like:

Do you want to bind the gameplay keys (the gameplay will not be fun without them)?

1.Yes
2.No

------------------


its just example
its done! thanks for the idea!
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modernwarfare
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Join Date: Aug 2011
Location: sweden
Old 08-29-2011 , 15:24   Re: Modern warfare 2 Mod (beta)
Reply With Quote #15

Quote:
Originally Posted by D.Moder View Post
its done! thanks for the idea!

np
__________________
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The 48,644 Afghan and 1,690,903 Iraqi people that paid the ultimate price for a crime they did not commit.



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D.Moder
I uploaded 2 great gameplay plugins here
Join Date: Sep 2009
Location: Sin city
Old 08-29-2011 , 15:24   Re: Modern warfare 2 Mod (beta)
Reply With Quote #16

Quote:
Originally Posted by bibu View Post
You're also using it for your own mod. Now you talk about copyright?
do you think it would be better if I replace them with original counter-strike sounds?
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modernwarfare
Senior Member
Join Date: Aug 2011
Location: sweden
Old 08-29-2011 , 15:47   Re: Modern warfare 2 Mod (beta)
Reply With Quote #17

Quote:
Originally Posted by D.Moder View Post
do you think it would be better if I replace them with original counter-strike sounds?

no like that is like more call of duty

and an question

how much meters do i need to be to get a long shot?
__________________
Im supporting/coding XP Mod Plugin
Free Palestine
R.I.P. The 2967 American people that lost their lives 9/11 and R.I.P.
The 48,644 Afghan and 1,690,903 Iraqi people that paid the ultimate price for a crime they did not commit.



modernwarfare is offline
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D.Moder
I uploaded 2 great gameplay plugins here
Join Date: Sep 2009
Location: Sin city
Old 08-29-2011 , 16:05   Re: Modern warfare 2 Mod (beta)
Reply With Quote #18

Quote:
Originally Posted by modernwarfare View Post
no like that is like more call of duty

and an question

how much meters do i need to be to get a long shot?
Code:
        // Longshot!
        if (floatround(entity_range(killer, victim)) > 1300)
            add_message_in_queue(killer, BM_LONGSHOT)
this might help. I think it's about 50 meters?! not sure (edit: 33.02 meters)
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Last edited by D.Moder; 08-29-2011 at 16:22.
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D.Moder
I uploaded 2 great gameplay plugins here
Join Date: Sep 2009
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Old 08-29-2011 , 17:24   Re: Modern warfare 2 Mod (beta)
Reply With Quote #19

Quote:
Originally Posted by bibu View Post
You're also using it for your own mod. Now you talk about copyright?
this server is using the same sound files!
PCShopCorp: [Call of Duty: MW2]
68.232.165.165:27015
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Tirant
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Old 08-29-2011 , 17:28   Re: Modern warfare 2 Mod (beta)
Reply With Quote #20

Quote:
Originally Posted by D.Moder View Post
this server is using the same sound files!
PCShopCorp: [Call of Duty: MW2]
68.232.165.165:27015
Yes, but I don't distribute them here where it's not allowed.
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