Hi,
I have a problem with a Counter-Strike 1.6 server.
Steps to reproduce on the server:
- Fire the AWP or Scout
- Press Q quickly to switch to the previous weapon
- Press Q again to switch back to the AWP/Scout
Actual Result:
The shot is not registered on the server. No ammo fired.
EDIT: The shooting sound and animation is played on the client side, but no actual bullet is fired.
Client/Server info:- The client ping is well under 20 ms, has stable 100 FPS
- No packet loss or choke (according to net_graph)
- Server is running at 800-900 "FPS" (according to rcon stats)
- Server network connection bandwidth is 1 Gbps
- HLDS is using 10-20% CPU, 15-20% RAM (no other demanding processes are running)
I've tried running the server on lower (100) sys_ticrate with the same results.
What could be the problem in this case?