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[TF2] Equipment manager 1.1.8 (05/22/10)


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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 11-01-2010 , 09:25   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1471

Is there a version of jameless' fix that doesn't include his funcommandsX? I really don't want all of those added commands for admins to use, and it is really annoying to have to change all of the admin flags they use to RCON/Root.

Not only that, but he hasn't included all the files so I can't compile it myself.
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jameless
Veteran Member
Join Date: Jan 2010
Old 11-01-2010 , 10:12   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1472

Lmao. Just use the one that flaminsarge posted. The version I posted uses the rest of the files from the OP. Sorry if I assumed you would grab those files on your own if you wanted to compile yourself.

Btw the "fix" wasn't mine nor was funcommandsX. I simply added a way to use full bodied models. If you read the posts though I mentioned you should use flaminsarges if you weren't interested in the invisreq.
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bobbobagan
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Join Date: May 2007
Location: New Zealand
Old 11-01-2010 , 11:59   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1473

OK then, thanks.

Edit: Well... after months of not being able to use this plugin after a TF2 update, I decided to try it again... However the same problem still occurs. Server crashes the moment a player spawns. I wonder if I will ever be able to offer hats to my players again... Windows server...
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Last edited by bobbobagan; 11-01-2010 at 12:10.
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jameless
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Join Date: Jan 2010
Old 11-01-2010 , 12:54   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1474

Ah I have heard a lot about people having trouble on Windows servers from the attachables extension. Are you sure the extension isn't crashing it?
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danmon
Member
Join Date: Oct 2010
Old 11-02-2010 , 16:34   Re: [TF2] Equipment manager 1.1.6 (09/23/09)
Reply With Quote #1475

Quote:
Originally Posted by Zuko View Post
Ok it's done ;)

Hats MEGA Pack v1
135 custom hats!

Hats List: hatslist.txt
Cfg Files: cfg_files.7z
Download: Hats_Pack.7z ~50MB / Hats_Pack_Bziped.7z For Fast-DL
Models from: http://www.facepunch.com and http://fpsbanana.com

Note: You can't use all models in one time ;/ So, I made cfg file with top hats, but you can find all hats in txt files and make your own cfg file. All hats have .dep files. Enyoy!

Plz add me karma ;-)
All credits goes to original models authors.
the link does not work
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jameless
Veteran Member
Join Date: Jan 2010
Old 11-02-2010 , 17:07   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1476

Find hats packs on http://www.pulpfortress.com/

Eraserhead took the time to fix up a bunch of the hats that didn't work in Zuko's pack as well as release a few other packs that include some really nice hats.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 11-02-2010 , 17:49   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1477

Same here... Wish it would work.

Quote:
Originally Posted by jameless View Post
Ah I have heard a lot about people having trouble on Windows servers from the attachables extension. Are you sure the extension isn't crashing it?
I donno that it matters jameless Cause without the extension, the plugin doesn't work.
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jameless
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Join Date: Jan 2010
Old 11-02-2010 , 18:03   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1478

Well I was just trying to make sure it wasn't the plugin. If it's the extension then yea lost cause unless Voogru comes back from the dead. But if it's the plugin we could look more into it and perhaps solve why it's happening.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 11-02-2010 , 18:39   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1479

There is one commented line where the tf_wearable_item is being created that has a note specifying a crash when using a spy disguised as someone with the hat... don't know what it is really about though.
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jameless
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Join Date: Jan 2010
Old 11-02-2010 , 18:50   Re: [TF2] Equipment manager 1.1.8 (05/22/10)
Reply With Quote #1480

Yes I think that was from the old method he was using back before attachables came out.

But that is just guessing.
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