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[TF2] + [MVM] Red2Robot v2


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StormishJustice
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Join Date: May 2015
Location: In a mysterious place.
Old 08-06-2015 , 09:15   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #11

Quote:
Originally Posted by S Partner View Post
Rate 10/10 love it, i use this and combo it with item designer and make me any robot type i want.
(Giant Burst Fire Soldier ect.) love the miniboss attribute.

One request... can you make it directable towards others and not just yourself?
i.e sm_giant @aim/@player/@username
/giant [Username]
that would be great so i could force giant on my mvm server on bots and not just me. thanks
1. glad you liked the plugin, didn't wrote the whole thing myself cause it was made by Bitl (like in the description)

2. i dunno but i will be looking forward on this, if i can.
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Old 08-15-2015 , 23:37   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #12

Quote:
Originally Posted by StormishJustice View Post
1. glad you liked the plugin, didn't wrote the whole thing myself cause it was made by Bitl (like in the description)

2. i dunno but i will be looking forward on this, if i can.

Dude please look into this. this would make everything run smoothly and amazingly.
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S Partner
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Old 08-16-2015 , 15:07   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #13

Bump.



There mis also a bug where if a red player dies they lose all of their body upgrades.
that would be amazing to fix, thanx
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StormishJustice
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Join Date: May 2015
Location: In a mysterious place.
Old 09-01-2015 , 18:44   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #14

Ugh yes i seen that.

it was supposed to remove only the body upgrades if you're a robot but it instead removes the body upgrades from both teams upon dying, i will look and check the problem so i can fix it.

EDIT: I haven't tested it yet but i think i fixed it, also fixed the deflector not changing the class to heavy.
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Last edited by StormishJustice; 04-19-2016 at 12:10.
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Old 09-10-2015 , 10:45   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #15

bump

sorry for pushing the issue but i really would like i so the plugin could target players/bots xD
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Old 09-10-2015 , 19:00   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #16

it would really make the things i have been trying to make happen easier. xD
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Old 09-11-2015 , 15:45   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #17

it would just be awsome, pls try to make it happen, thanks
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StormishJustice
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Old 09-22-2015 , 15:23   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #18

Quote:
Originally Posted by S Partner View Post
bump

sorry for pushing the issue but i really would like i so the plugin could target players/bots xD
Well i don't know how to make targets, but you can use the plugin cexec to target players or bots to be giants, steel gauntlets, deflectors, shortstop scouts and more.
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Old 10-31-2015 , 15:15   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #19

dude. the plugin broke xD. can you make a new version? for the updates?
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StormishJustice
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Location: In a mysterious place.
Old 02-03-2016 , 07:11   Re: [TF2] + [MVM] Red2Robot v2
Reply With Quote #20

Updated Red2Robot v2!
Quote:
  1. Fixed a problem where players crash when a new gate spawns.
  2. Players who aren't bots can now be stunned when a gate spawns. (except for giant robots)
  3. Fixed the deflector not changing the class to heavy.
  4. Giant Players have their size as the same as the cvar tf_mvm_miniboss_scale even when they're replaced.
  5. The plugin's syntax is now the new ones since the old ones kinda made it unstable.
  6. The plugin now uses stocks for both giant robot and normal robot because of some problems when the models are in same stock.
That is all.. for now.

For the download link, just go to the main page.
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Last edited by StormishJustice; 02-22-2016 at 05:00.
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