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[REQ]Weapon/Nade trails


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..::FireBlade::..
Junior Member
Join Date: Jul 2009
Location: Finland
Old 07-22-2009 , 07:26   [REQ]Weapon/Nade trails
Reply With Quote #1

Hello, i have an idea to make an weapon trail plugin, like you can give a player a knife, with a trail ( light, what follows a player, or a weapon/nade ), or then some other guns, or nades, witch are equipped with a trail.

some console commands could be good....

umm, thats it. if i forgot the tell something about the plugin, just reply..

Thanks
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Last edited by ..::FireBlade::..; 07-23-2009 at 08:39.
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..::FireBlade::..
Junior Member
Join Date: Jul 2009
Location: Finland
Old 07-22-2009 , 13:57   Re: [REQ]Weapon/Nade trails
Reply With Quote #2

It is impossble to do? REPLY guys!!
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Sexual Harassment Panda
Veteran Member
Join Date: Dec 2008
Location: San Diego, CA
Old 07-22-2009 , 19:05   Re: [REQ]Weapon/Nade trails
Reply With Quote #3

what do you mean by a trail?
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..::FireBlade::..
Junior Member
Join Date: Jul 2009
Location: Finland
Old 07-23-2009 , 03:37   Re: [REQ]Weapon/Nade trails
Reply With Quote #4

Quote:
Originally Posted by Sexual Harassment Panda View Post
what do you mean by a trail?
Trail: It's a light what follows a player, nade, or a weapon. There's nothing to say more about a trail.
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Last edited by ..::FireBlade::..; 07-23-2009 at 10:37.
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..::FireBlade::..
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Join Date: Jul 2009
Location: Finland
Old 07-24-2009 , 05:57   Re: [REQ]Weapon/Nade trails
Reply With Quote #5

"Bump" >
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atom0s
Senior Member
Join Date: Jul 2009
Old 07-24-2009 , 10:25   Re: [REQ]Weapon/Nade trails
Reply With Quote #6

Nade Trails:
http://forums.alliedmods.net/showthread.php?t=68057
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..::FireBlade::..
Junior Member
Join Date: Jul 2009
Location: Finland
Old 07-24-2009 , 10:59   Re: [REQ]Weapon/Nade trails
Reply With Quote #7

Quote:
Originally Posted by atom0s View Post
Oops, sorry if i didnt mention, that the "nade trails" what im looking for, should be on the nade when you get it, not when you throw it, so it should be like this: When you get a nade, the trail automatically should be there, not when you throw it.
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..::FireBlade::.. is offline
..::FireBlade::..
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Join Date: Jul 2009
Location: Finland
Old 08-05-2009 , 07:27   Re: [REQ]Weapon/Nade trails
Reply With Quote #8

come on guys! ... im bored cause no one of you never reply, just say no, if its impossible to do! or something....
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Greyscale
SourceMod Plugin Approver
Join Date: Dec 2007
Location: strYoMommasHouse[you];
Old 08-05-2009 , 16:01   Re: [REQ]Weapon/Nade trails
Reply With Quote #9

Trails only work on moving entities. If the player holding the nades stop then the trail will disappear.

So you would need to create a loop and make the trail on all owned grenade entities.
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..::FireBlade::..
Junior Member
Join Date: Jul 2009
Location: Finland
Old 08-06-2009 , 12:44   Re: [REQ]Weapon/Nade trails
Reply With Quote #10

well.......... its fine, if the trail dissapears, when you stop to move...
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