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[CS:GO] Server-side Game State Integration (equivalent)?


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t1mc
Junior Member
Join Date: Dec 2019
Old 12-01-2019 , 20:11   [CS:GO] Server-side Game State Integration (equivalent)?
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Hi guys,

since CS:GO's Game State Integration is client-side only (which is very unfortunate), is there a plugin that does kinda the same but is running on the server as SM plugin instead? I have looked around and couldn't find anything. If there is none, how much effort is needed to create this?

Thanks in advance!

Last edited by t1mc; 12-01-2019 at 20:12.
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Mitchell
~lick~
Join Date: Mar 2010
Old 12-02-2019 , 00:04   Re: [CS:GO] Server-side Game State Integration (equivalent)?
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Hlsw?
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t1mc
Junior Member
Join Date: Dec 2019
Old 12-02-2019 , 12:14   Re: [CS:GO] Server-side Game State Integration (equivalent)?
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Quote:
Originally Posted by Mitchell View Post
Hlsw?
No, not HLSW. Game State Integration sends actual game events: https://developer.valvesoftware.com/...te_Integration
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 12-02-2019 , 13:46   Re: [CS:GO] Server-side Game State Integration (equivalent)?
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Are you after something that reads GSI config files and speaks the actual full protocol to a HTTP server, or do you just want to get the same sort of information with a SourceMod plugin?

It is all built on top of the game events, so there is nothing particularly complex there - the hard part is just figuring out what stores the data you want.
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Mitchell
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Join Date: Mar 2010
Old 12-02-2019 , 14:03   Re: [CS:GO] Server-side Game State Integration (equivalent)?
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Quote:
Originally Posted by t1mc View Post
No, not HLSW. Game State Integration sends actual game events: https://developer.valvesoftware.com/...te_Integration
From last time I checked hlsw works like gameMe where it listens to game events from the log.
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