Hi.
I converted zombie model from CSS to CS 1.6 with all original animation needed for CS 1.6 like idle, run, walk and rest... but there is problem with one animation: run
in HLMV this animation looks perfect but when player in game start running then "run" animation is playing super mega ultra fast like sonic. Lowering FPS in .qc file DO NOT HELP.
How fix that?
VIDEO:
https://youtu.be/0ISgMiliuTg