Raised This Month: $51 Target: $400
 12% 

[TF2] Nanobot (Dodgeball Bot) (Player vs. Bot) (v2.0, 12-10-2017)


Post New Thread Reply   
 
Thread Tools Display Modes
Nanochip
Senior Member
Join Date: Jan 2014
Old 04-17-2015 , 11:24   Re: [TF2] Nanobot (Dodgeball Bot) (v1.0, 4-14-2015)
Reply With Quote #11

No problem
Added it to my to-do list.
__________________
Nanochip is offline
Creampuffyness
Senior Member
Join Date: Jun 2009
Old 04-17-2015 , 23:48   Re: [TF2] Nanobot (Dodgeball Bot) (v1.0, 4-14-2015)
Reply With Quote #12

This doesnt appear to be compatible with Replay. When replay and this plugin are enabled, Replay renames itself to nanobot, joins blu, and doesnt spawn.
__________________
Creampuffyness is offline
Nanochip
Senior Member
Join Date: Jan 2014
Old 04-18-2015 , 02:01   Re: [TF2] Nanobot (Dodgeball Bot) (v1.0, 4-14-2015)
Reply With Quote #13

Added that to my to-do list as well. I will be working on all of it throughout the weekend.
__________________
Nanochip is offline
Nanochip
Senior Member
Join Date: Jan 2014
Old 04-19-2015 , 02:00   Re: [TF2] Nanobot (Dodgeball Bot) (v1.0, 4-14-2015)
Reply With Quote #14

UPDATE: v1.1 (4-19-2015)
  • Added cvar sm_nanobot_moreplayers
  • Fixed issues with Replay being detected as Nanobot
  • Fixed an issue where the autoreflect wasn't getting disabled OnClientDisconnect
  • Optimized a lot of code
__________________

Last edited by Nanochip; 04-19-2015 at 21:27.
Nanochip is offline
Creampuffyness
Senior Member
Join Date: Jun 2009
Old 04-19-2015 , 03:45   Re: [TF2] Nanobot (Dodgeball Bot) (v1.0, 4-14-2015)
Reply With Quote #15

Works with Replay now. Thanks!
__________________
Creampuffyness is offline
foxocs
Junior Member
Join Date: Jan 2013
Location: Slovakia
Old 04-19-2015 , 18:52   Re: [TF2] Nanobot (Dodgeball Bot) (v1.1, 4-19-2015)
Reply With Quote #16

Nanochip good work missing cvar to set max players to disable plugin and play normal. I have hlstats when logging after 6 players join game and i need this plugin to set "if sixth player connects, then it disable"
__________________

Last edited by foxocs; 04-19-2015 at 18:52.
foxocs is offline
Nanochip
Senior Member
Join Date: Jan 2014
Old 04-19-2015 , 21:28   Re: [TF2] Nanobot (Dodgeball Bot) (v1.2, 4-19-2015)
Reply With Quote #17

UPDATE: v1.2 (4-19-2015)
  • Changed cvar sm_nanobot_moreplayers (See the original post).
  • Added cvar sm_nanobot_victory_speed
  • Added checks for SourceTV
__________________

Last edited by Nanochip; 04-19-2015 at 21:29.
Nanochip is offline
foxocs
Junior Member
Join Date: Jan 2013
Location: Slovakia
Old 04-21-2015 , 10:03   Re: [TF2] Nanobot (Dodgeball Bot) (v1.2, 4-19-2015)
Reply With Quote #18

Eh and one last thing ..is possible to add cvar for reactivate bot when amount of active players drops under certain level? ..for example "sm_nanobot_minplayers 2" means if player count in server is 2 or less, then it respawn (enable) bot again ...
__________________

Last edited by foxocs; 04-21-2015 at 10:05.
foxocs is offline
Nanochip
Senior Member
Join Date: Jan 2014
Old 04-21-2015 , 11:00   Re: [TF2] Nanobot (Dodgeball Bot) (v1.2, 4-19-2015)
Reply With Quote #19

Yeah sure. But what about the votepvb? It only takes 1 vote to activate votepvb whenever 2 players are online, assuming you have the sm_nanobote_vote_percentage no more than 70%.

EDIT: Added to my To-Do list: add min & max type cvars and organize functionality of sm_nanobot_oneplayer and sm_nanobot_moreplayers.
__________________

Last edited by Nanochip; 04-21-2015 at 11:45.
Nanochip is offline
Nanochip
Senior Member
Join Date: Jan 2014
Old 04-28-2015 , 19:19   Re: [TF2] Nanobot (Dodgeball Bot) (v1.3, 4-28-2015)
Reply With Quote #20

UPDATE: v1.3 (4-28-2015)
  • Removed cvars sm_nanobot_oneplayer and sm_nanobot_moreplayers
  • Added cvars sm_nanobot_minplayers and sm_nanobot_maxplayers - See the original post for details
  • Cleansed the code
__________________
Nanochip is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:09.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode