I'm making a Trouble in Terrorist Town map for CZ, i'm done, but weirdness is going on, let me explain:
I've made a second map, first map went alright, no weirdnessleaks/bugs.
After i've finished the map, i noticed when weapons were dropped, the weapon would fall through the floor. So i've researched and noticed i should use func_wall (i didnt on my first map and it worked fine).
So i put func_wall, and the weapons stay on the floor. good. But there is no lightning anymore when i walk on the floors with func_wall!!! Screens:
http://take.ms/GhbOF
http://take.ms/epByW
When I remove the func_wall entity (move to world option in J.A.C.K. (tool like hammer)):
http://take.ms/UldTw
First map without using func_wall:
http://take.ms/Y1BJ6
- I've also noticed that when i knife the ground without func_wall, i don't hear the knife sound, with func_wall it gives the sound. But on my other map without using func_wall i do hear the knife sound normally (everything works good). I'm so confused...
Hopefully someone smart here knows a thing or two.