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[CS:GO] Skill Auto Balance (v4.1.2, 2021-2-20)


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Effeff
AlliedModders Donor
Join Date: Jan 2019
Location: discord: ff#0533
Old 04-12-2020 , 20:14   Re: [CS:GO] Skill Auto Balance (v2.0.8, 2020-4-12)
Reply With Quote #61

Quote:
Originally Posted by OXYD View Post
Hello! I've tryed to change the plugin messages and color them
2.0.9: Added customization of plugin's chat messages. You can change prefix, prefixcolor, and messagecolor with these new convars:
  • sab_messagecolor "color"
  • sab_prefixcolor "color"
  • sab_prefix "string"
  • sab_messagetype "int"
for sab_messagetype, you set it to 0-3 based on:
0 = no color (white, ignores colors)
1 = color only prefix (set sab_prefixcolor)
2 = color only message (set sab_messagecolor)
3 = color both prefix and message (set both)
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panikajo
Member
Join Date: Jan 2013
Old 04-13-2020 , 17:36   Re: [CS:GO] Skill Auto Balance (v2.0.8, 2020-4-12)
Reply With Quote #62

Quote:
Originally Posted by Effeff View Post
2.0.9: Added customization of plugin's chat messages. You can change prefix, prefixcolor, and messagecolor with these new convars:
  • sab_messagecolor "color"
  • sab_prefixcolor "color"
  • sab_prefix "string"
  • sab_messagetype "int"
for sab_messagetype, you set it to 0-3 based on:
0 = no color (white, ignores colors)
1 = color only prefix (set sab_prefixcolor)
2 = color only message (set sab_messagecolor)
3 = color both prefix and message (set both)
dude add please translate. I want translate to ru,ua languange this best plugin
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Effeff
AlliedModders Donor
Join Date: Jan 2019
Location: discord: ff#0533
Old 04-14-2020 , 02:47   Re: [CS:GO] Skill Auto Balance (v2.0.8, 2020-4-12)
Reply With Quote #63

Quote:
Originally Posted by panikajo View Post
dude add please translate. I want translate to ru,ua languange this best plugin
2.1.0: Added translations.
Still unsure if bug where players spawn frozen in other team's spawn is fixed.
New bug discovered (players cannot jump sometimes when they are swapped? Might be same bug as above).

Last edited by Effeff; 04-14-2020 at 02:47.
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xSLOW
Senior Member
Join Date: Apr 2019
Location: Romania
Old 04-17-2020 , 12:18   Re: [CS:GO] Skill Auto Balance (v2.1.0, 2020-4-14)
Reply With Quote #64

random spawn bug still persists
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Effeff
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Join Date: Jan 2019
Location: discord: ff#0533
Old 04-18-2020 , 04:58   Re: [CS:GO] Skill Auto Balance (v2.1.1, 2020-4-18)
Reply With Quote #65

2.1.1: Implemented new scoretype that uses gameME rank (finally).

Please let me know if you see any problems, even if you do not use gameME at all.

Also, please do this in your SkillAutoBalance.cfg: "sab_enableblockteamswitch 0". I need more data - does the spawn issue happen with this disabled?

Added a missing translation, and fixed a typo.
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Sajmooooon
Senior Member
Join Date: Nov 2018
Location: Slovakia
Old 04-18-2020 , 12:49   Re: [CS:GO] Skill Auto Balance (v2.1.1, 2020-4-18)
Reply With Quote #66

Quote:
Originally Posted by Effeff View Post
2.1.1: Implemented new scoretype that uses gameME rank (finally).

Please let me know if you see any problems, even if you do not use gameME at all.

Also, please do this in your SkillAutoBalance.cfg: "sab_enableblockteamswitch 0". I need more data - does the spawn issue happen with this disabled?

Added a missing translation, and fixed a typo.
//// skillautobalance.sp
//
// C:\Users\Simon\Desktop\addons\sourcemod\scrip ting\skillautobalance.sp(413) : error 100: function prototypes do not match
//
// 1 Error.
//
// Compilation Time: 0,17 sec

Last edited by Sajmooooon; 04-18-2020 at 12:51.
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Effeff
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Join Date: Jan 2019
Location: discord: ff#0533
Old 04-18-2020 , 14:37   Re: [CS:GO] Skill Auto Balance (v2.1.1, 2020-4-18)
Reply With Quote #67

Quote:
Originally Posted by Sajmooooon View Post
//// skillautobalance.sp
//
// C:\Users\Simon\Desktop\addons\sourcemod\scrip ting\skillautobalance.sp(413) : error 100: function prototypes do not match
//
// 1 Error.
//
// Compilation Time: 0,17 sec
Ah. This is because I was using an older gameme.inc and converted it to new syntax myself. They converted it to new syntax already. Fixed (after I update thread in like 1 min)

2.1.2: Fixed function prototypes not matching (I was using wrong gameme.inc file myself).

edit: 2.1.3: Changed sorting method for gameME (I forgot to account for how I should be sorting by ascending order since rank 1 is highest).

Last edited by Effeff; 04-18-2020 at 18:19.
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panikajo
Member
Join Date: Jan 2013
Old 04-24-2020 , 09:20   Re: [CS:GO] Skill Auto Balance (v2.1.1, 2020-4-18)
Reply With Quote #68

Quote:
Originally Posted by Effeff View Post
Ah. This is because I was using an older gameme.inc and converted it to new syntax myself. They converted it to new syntax already. Fixed (after I update thread in like 1 min)

2.1.2: Fixed function prototypes not matching (I was using wrong gameme.inc file myself).

edit: 2.1.3: Changed sorting method for gameME (I forgot to account for how I should be sorting by ascending order since rank 1 is highest).
have two bug.
First -
I use this plugins https://github.com/panikajo/Remove-Messages
it hides messages if I throw a grenade, voice commands and commands when a player transitions.
Your plugin removes the choice of a command, but not completely. And when a player appears on the spawn I cannot switch weapons because he writes that you cannot change teams, as I understand it, an invisible menu for changing teams remains.
https://prnt.sc/s58r2t


The second bug is that I play for CT, and at the end I throw for terrorists, for a few seconds until the round begins, I can kill CT


And if I want the administrator to be able to sit in the spectators, what command should I enter ???

Last edited by panikajo; 04-24-2020 at 09:53.
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puff_daddy
New Member
Join Date: May 2020
Old 05-16-2020 , 05:38   Re: [CS:GO] Skill Auto Balance (v2.1.3, 2020-4-18)
Reply With Quote #69

Quote:
I figured out how to implement gameME. If people want, I can try to do it with RankMe, or other suggestions.
Yes yes yes.... Yessssssssss!!!!!! Do RankMe please if quick/easy/possible....

OR

some kind of config file or property where one can list the KDRs [{steam-id:kdr},....] (or similar)...
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Effeff
AlliedModders Donor
Join Date: Jan 2019
Location: discord: ff#0533
Old 05-27-2020 , 00:23   Re: [CS:GO] Skill Auto Balance (v3.0.0, 2020-5-26)
Reply With Quote #70

edit: Anyone who uses this please delete ./csgo/cfg/SkillAutoBalance.cfg and ./sourcemod/translations/skillautobalance.phrases.txt

3.0.0 - I've been making lots of minor changes to this plugin over the last month.
In general, it consists of:
Function optimization
Improving code readability
Adding / removing features
Trying out various solutions to the bug I've been trying to fix for awhile now (see Bugs section).
Added RankMe Kento Edition support.

Now on github instead: https://github.com/NotJustin/SkillAutoBalance

I'm new to github, let me know if anything is missing or if anything doesn't work.

Last edited by Effeff; 05-27-2020 at 02:28.
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