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Hiding parented particles

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Join Date: Jan 2019
Old 01-22-2020 , 18:48   Hiding parented particles
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Any ways to hide parented particles for single player ? Setting the edictalways flag on sdkhook settransmit with return type of 3 works well with nonparented particles, but not with parented.
It doesnt matter to which entity particles parented, like path_track or even the weapon itself. Cant hide them.

Same problem with settransmit on players. Cant hide players if they has a weapon to which particle is parented.

Last edited by farawayf; 01-22-2020 at 18:57.
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