Since I didn't post an update comment in heroes I recently updated, I will post all the info for each here.
(If you choose to update these heroes on your server,
I recommend re-installing them like you never had them. Mostly because some cvar or file names have been changed, and I can't recall everyone that did for me to make a note on it.)
*If a note section is left blank I may fill it in soon if I can remeber anything for you to take note of.
- Scorpion
Code:
2.2 - vittu - 12/9/2005
Code cleaned up and reworked
Fixed blood splash look and added second one for spear damage
Changed so speared user is let go if touched
Changed so both damage modes can be used
Added amx support
Added Knife Fight mode, forced knife fights til user/s in fight die
Added sounds for uppercut and spear hit
Note: Amx support was added, cvar names were changed and so was the sound file name. Knife fight is sorta experimental addition, meaning I don't know how well it will play out in a server (suggestions?).
- Grim Reaper
Code:
* v1.1 - vittu - 12/10/05
* - Code cleaned up. Cvars renamed.
* - Set invisible on spawn, like Raiden (avoiding over use of render).
* - Changed gravity cvar from 0 to .25, because 0 is normal gravity
* not 0 gravity.
Note: Cvars were renamed, update them in you shconfig.cfg
- Thief
Code:
// v1.2 - vittu - 12/25/05 - Cleaned up code.
Note:
- Hawkeye
Code:
* v1.1 - vittu - 12/27/05
* - Cleaned up code.
* - Fixed to work with sig correctly.
* - Changed bodypart aim cvars to defines.
* - Made it so Sig used for Ts and Aug for CTs
Note: Cvars which controlled what bodyparts would trigger the auto-shoot are now defines, in order to change what bodypart causes the auto-shoot you would need to change the defines at the top of the sma and recompile the hero. (will post them in hero post later)
- Bishop
Code:
* v1.1 - vittu - 12/28/05
* - Cleaned up code.
* - Changed look and color of energy blast and hud message a bit.
* - Fixed stored absorbed damage to be seperate for each Bishop user.
* - Fixed Energy Blast to not repeat on user in crosshair.
Note: Fixed this up to work correctly.
- Phoenix
Code:
* v1.1 - vittu - 12/31/05
* - Code cleaned up.
* - Fixed respawn issues.
* - Changed damage to be an actual radius damage.
* - Added extra sound.
Note:
- Thor
Code:
* v1.2 - vittu - 12/31/05
* - Cleaned up code.
* - Changed damage cvar to a percent of damage taken.
* - Changed sounds.
* - Changed look of effects.
Note:
------------------------------------------------------------------------------------------------------------------------
- Exodus
Code:
* v1.2 - vittu - 1/17/06
* - Re-coded and cleaned up.
* - Added toggle option.
* - Removed ability to grab teammates.
* - Changed color and added effect to better match hero.
* - Changed so cooldown only sets if someone is grabbed, sets after they are released.
* - Converted for AMXMODX format only.
Note: From here on out all future hero updates will only be for AMX Mod X only, in preparation for module only updates. (I'm not back coding to old/broken amx anymore)