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[CS:S] FurienMod Source


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Author
Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Plugin ID:
3078
Plugin Version:
v2.2
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: Source
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Mod based in FurienMod of cs 1.6 now for Counter Strike Source with shop menu included
    Unapprover:
    Reason for Unapproving:
    Failed to correct mentioned things within 17 months
    Old 07-10-2012 , 17:00   [CS:S] FurienMod Source
    Reply With Quote #1

    Description

    Mod based in FurienMod of cs 1.6 ( http://forums.alliedmods.net/showthread.php?t=128967 ) now for Counter Strike Source


    Functions

    -Terrorist are Furien and CounterTerrorist are AntiFurien.

    -Terrorist have invisibility only when they not moving.

    -Furiens can activate climb mode with drop command (G key).

    -Furiens have more velocity

    -Furiens have less gravity

    -Furiens cant buy weapons

    -Furiens team have the same model

    -AntiFuriens team have the same model

    -Change teams in end round


    Included a Furienmod shop
    items list:

    For Furiens:
    - +50 HP
    -127 Armor
    -Infiltrate (be a AntiFurien but not )
    -SuperKnife (1 hit 1 death)

    For AntiFuriens:
    - +50 HP
    -127 Armor
    -Freezer grenade
    -Napalm grenade
    -Easy Bunny
    -Mode Rambo (infinite ammo)


    Commands
    sm_scream - for furiens
    drop - for furiens for enable or disable climb mode (G key by default)
    sm_credits - show your current credits
    sm_setcredits - set credits in player (ROOT flag required)
    sm_shop - open the shop menu


    Cvars
    sm_furienmod_ammo 5 - How often to reset ammo (in seconds).
    credits_max 250 - Max credits (0: No limit)
    sm_furienmod_winchange 0 - change teams only when furien team not win the round. 1 = yes, 0 = switch teams always


    Requirements:
    SDK Hooks
    Grenade Effects CS:S



    Downloads required
    CT model: https://forums.alliedmods.net/attach...1&d=1352317357
    T model: https://forums.alliedmods.net/attach...1&d=1352317357
    Scream sound: https://forums.alliedmods.net/attach...9&d=1341953364


    Plugins for improve the gameplay
    Radar Config with sm_radarconfig 3 - for hide enemies in the radar
    Advanced Commands for use the sm_disarm command to ensure that all grenades are deleted (important to have the gamedata of this plugin updated)

    Cvars recommended
    mp_playerid 1 - players only see names for their teammates and hostages in the status bar


    Credits

    Infinite ammo code http://forums.alliedmods.net/showthread.php?t=107900
    Climb code https://forums.alliedmods.net/showthread.php?p=612167
    Despirator for Grenade effects https://forums.alliedmods.net/showthread.php?p=1491202
    s-low.net for umbrella model
    andi67 for predator scream sound
    Me for the remainder


    Changelog
    v2.1
    - public code released

    v2.2
    -Fixed bugs with invisibility and models (the author of the predator skin changed the routes)
    -Added new cvar: sm_furienmod_winchange 0 - change teams only when furien team not win the round. 1 = yes, 0 = switch teams always


    btw, for spanish version contact with me (si quieres este plugin en espaņol habla conmigo por steam)
    Attached Files
    File Type: zip scream.zip (80.4 KB, 1681 views)
    File Type: 7z Predator - AVSP - Kaem.7z (3.12 MB, 1930 views)
    File Type: 7z S-LoW - Umbrella CT.7z (2.46 MB, 2093 views)
    File Type: sp Get Plugin or Get Source (furienmod.sp - 1212 views - 37.9 KB)
    File Type: smx furienmod.smx (17.3 KB, 1072 views)
    __________________
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    Coding on CS2 and taking paid and free jobs.

    Contact: Steam, Telegram or discord ( franug ).

    You like my work? +Rep in my steam profile comments or donate.


    Last edited by RedSword; 03-23-2014 at 00:13. Reason: new version v2.2 ; feedback given
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    Hibika
    Junior Member
    Join Date: Dec 2011
    Old 07-15-2012 , 22:01   Re: [CS:S] FurienMod Source
    Reply With Quote #2

    Plugin failed to compile..

    What's the aim of this mod?


    Regards,

    Last edited by Hibika; 07-15-2012 at 22:01.
    Hibika is offline
    PreFix
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    Old 07-16-2012 , 01:21   Re: [CS:S] FurienMod Source
    Reply With Quote #3

    Video or ScreenShots should be cool.
    PreFix is offline
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    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 07-16-2012 , 10:09   Re: [CS:S] FurienMod Source
    Reply With Quote #4

    Quote:
    Originally Posted by Hibika View Post
    Plugin failed to compile..

    What's the aim of this mod?


    Regards,


    You need sdkhooks include, if you not know how to compile use the .smx file of the attached files.


    The objetive is the normal of the map, recommended use this plugin only in de_ maps (bomb target).


    Quote:
    Originally Posted by PreFix View Post
    Video or ScreenShots should be cool.
    This mod tries to be the same as furienmod of cs 1.6 http://www.youtube.com/results?search_query=furienmod
    __________________
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    Coding on CS2 and taking paid and free jobs.

    Contact: Steam, Telegram or discord ( franug ).

    You like my work? +Rep in my steam profile comments or donate.


    Last edited by Franc1sco; 07-16-2012 at 10:13.
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    PreFix
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    Old 07-17-2012 , 19:44   Re: [CS:S] FurienMod Source
    Reply With Quote #5

    I tested your mod.I saw there are zombie models errors, but mod isn't bad

    Last edited by PreFix; 07-17-2012 at 19:45.
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    Parazyte
    New Member
    Join Date: Jul 2012
    Old 07-23-2012 , 08:57   Re: [CS:S] FurienMod Source
    Reply With Quote #6

    The mod is not as good as cs 1.6's one, but its cool thanks But i still have the furien models errors :/ Anyone can fix it please ? :O
    Parazyte is offline
    Azik
    Member
    Join Date: Aug 2011
    Location: France
    Old 07-23-2012 , 09:37   Re: [CS:S] FurienMod Source
    Reply With Quote #7

    good job, i like this mod in cs
    Azik is offline
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    Franc1sco
    Veteran Member
    Join Date: Oct 2010
    Location: Spain (Madrid)
    Old 07-23-2012 , 10:07   Re: [CS:S] FurienMod Source
    Reply With Quote #8

    Quote:
    Originally Posted by Parazyte View Post
    The mod is not as good as cs 1.6's one, but its cool thanks But i still have the furien models errors :/ Anyone can fix it please ? :O

    Will be improved gradually.


    What models are errors? sure that the server has sv_pure 0 and you have in your console cl_donwloadfilter all
    __________________
    Veteran Coder -> Activity channel
    Coding on CS2 and taking paid and free jobs.

    Contact: Steam, Telegram or discord ( franug ).

    You like my work? +Rep in my steam profile comments or donate.

    Franc1sco is offline
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    Parazyte
    New Member
    Join Date: Jul 2012
    Old 07-23-2012 , 10:17   Re: [CS:S] FurienMod Source
    Reply With Quote #9

    No no its ok for the models, i fixed it it was a problem on the folders ^^

    But no i have another problem : When the furien move he is still invisible :O

    I added you on steam, if you want it can be easier ^^
    Parazyte is offline
    NetForHack
    New Member
    Join Date: Dec 2011
    Old 08-11-2012 , 11:28   Re: [CS:S] FurienMod Source
    Reply With Quote #10

    Quote:
    Originally Posted by Parazyte View Post
    No no its ok for the models, i fixed it it was a problem on the folders ^^

    But no i have another problem : When the furien move he is still invisible :O

    I added you on steam, if you want it can be easier ^^
    Same problem , have any solution ?
    NetForHack is offline
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