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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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inlovecs
Member
Join Date: Dec 2012
Old 09-20-2019 , 06:06   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #921

L 09/20/2019 - 09:56:53: [SM] Exception reported: [Tools] [GameData Validation] Failed to load SDK call "CBaseAnimating::LookupAttachment". Update signature in "plugin.zombieplague"
L 09/20/2019 - 09:56:53: [SM] Blaming: zp_core.smx
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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 09-21-2019 , 20:56   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #922

Quote:
Originally Posted by inlovecs View Post
L 09/20/2019 - 09:56:53: [SM] Exception reported: [Tools] [GameData Validation] Failed to load SDK call "CBaseAnimating::LookupAttachment". Update signature in "plugin.zombieplague"
L 09/20/2019 - 09:56:53: [SM] Blaming: zp_core.smx
Try that sig
PHP Code:
\x55\x89\xE5\x53\x83\xEC\x14\x8B\x5D\x08\x8B\x8B\xD8\x04\x00\x00\x85\xC9\x74\x2A\x8B\x83\xD8\x04\x00\x00\x85\xC0\x74\x2A\x8B\x10\x85\xD2\x74\x2A\x8B\x55\x0C\x89\x04\x24 
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Gruuby
New Member
Join Date: Sep 2019
Old 09-22-2019 , 19:15   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #923

I need some help with zp_core.sp ...
I can't compile it because it can't compile .cpp files... Sourcepawn can't compile C++ files so how can I do that? Someone has already compile it?

Quote:
global.cpp(47) : error 001: expected token: "{", but found "struct"
Errors everywhere... It not only one error...

Last edited by Gruuby; 09-22-2019 at 19:16.
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gubka
Veteran Member
Join Date: Jan 2012
Location: Russia
Old 09-24-2019 , 21:37   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #924

Quote:
Originally Posted by Gruuby View Post
I need some help with zp_core.sp ...
I can't compile it because it can't compile .cpp files... Sourcepawn can't compile C++ files so how can I do that? Someone has already compile it?



Errors everywhere... It not only one error...
May be you should use compiler from the sourcemod version which you used?
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ae86
Junior Member
Join Date: Feb 2017
Old 10-10-2019 , 01:49   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #925

L 10/10/2019 - 130:45: [SM] Exception reported: Invalid index -1 (count: 112)
L 10/10/2019 - 130:45: [SM] Blaming: zp_core.smx
L 10/10/2019 - 130:45: [SM] Call stack trace:
L 10/10/2019 - 130:45: [SM] [0] ArrayList.Get
L 10/10/2019 - 130:45: [SM] [1] Line 1740, zp/manager/weapons.cpp::WeaponsGetDefIndex
L 10/10/2019 - 130:45: [SM] [2] Line 1169, zp/manager/weapons/weaponmod.cpp::WeaponMODOnFire
L 10/10/2019 - 130:45: [SM] [3] Line 406, zp/manager/weapons.cpp::WeaponsOnFire
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3axap
Member
Join Date: Dec 2012
Old 11-06-2019 , 05:46   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #926

Hello, can i use this mod fo zomibe (ai) vs Human? Line L4D, like CSS: Zombie Riot?
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Deniel00
Member
Join Date: Sep 2015
Old 11-18-2019 , 13:43   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #927

Quote:
Originally Posted by gubka View Post
Try that sig
PHP Code:
\x55\x89\xE5\x53\x83\xEC\x14\x8B\x5D\x08\x8B\x8B\xD8\x04\x00\x00\x85\xC9\x74\x2A\x8B\x83\xD8\x04\x00\x00\x85\xC0\x74\x2A\x8B\x10\x85\xD2\x74\x2A\x8B\x55\x0C\x89\x04\x24 
It's working on linux.
But got this:

PHP Code:
zp_addon_presents.smx ([ZPAddonPresents): Failed to load SDK address "TheNavAreas"Update address in "plugin.presents" 
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superblack4
Senior Member
Join Date: Jan 2016
Location: Vietnam
Old 11-25-2019 , 11:45   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #928

I got this error
Exception reported: [Tools] [GameData Validation] Failed to load SDK call "CCSPlayer::SetProgressBarTime". Update signature in "plugin.zombieplague"
[SM] Blaming: zp_core.smx
Call stack trace:
[0] SetFailState
[1] Line 391, zp/core/log.cpp::LogEvent
[2] Line 278, zp/manager/playerclasses/tools.cpp::ToolsOnInit
[4] Line 121, zp_core.sp::OnPluginStart

How can i fix this ?
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quasemago
Senior Member
Join Date: Dec 2018
Location: Brazil
Old 11-26-2019 , 08:34   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #929

Quote:
Originally Posted by superblack4 View Post
I got this error
Exception reported: [Tools] [GameData Validation] Failed to load SDK call "CCSPlayer::SetProgressBarTime". Update signature in "plugin.zombieplague"
[SM] Blaming: zp_core.smx
Call stack trace:
[0] SetFailState
[1] Line 391, zp/core/log.cpp::LogEvent
[2] Line 278, zp/manager/playerclasses/tools.cpp::ToolsOnInit
[4] Line 121, zp_core.sp::OnPluginStart

How can i fix this ?
Update "CCSPlayer::SetProgressBarTime" signatures in "gamedata/plugin.zombieplague.txt".

New sigs:
Code:
"windows"	"\x55\x8B\xEC\x51\x53\x8B\xD9\x56\x57\x8B\x7D\x08\x39\xBB\xE8\x27\x00\x00"
"linux"		"\x55\x89\xE5\x83\xEC\x48\x89\x5D\xF4\x8B\x5D\x08\x89\x75\xF8\x8B\x75\x0C\x89\x7D\xFC\x39\xB3\x00\x28\x00\x00"
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superblack4
Senior Member
Join Date: Jan 2016
Location: Vietnam
Old 11-26-2019 , 12:36   Re: [CS:GO] Experimental: Zombie Plague X.028
Reply With Quote #930

Sometime a zombie can pick up on Terroist Team.

How can i fix this problem?
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Last edited by superblack4; 11-29-2019 at 04:36.
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