Raised This Month: $12 Target: $400
 3% 

random


Post New Thread Reply   
 
Thread Tools Display Modes
Author Message
Kellan123
AlliedModders Donor
Join Date: Aug 2012
Old 03-01-2019 , 17:23   random
Reply With Quote #1

Game: CS GO
Entity: env_sprite
Hook: SDKHook_SetTransmit

Last edited by Kellan123; 04-28-2020 at 13:54.
Kellan123 is offline
Kellan123
AlliedModders Donor
Join Date: Aug 2012
Old 03-05-2019 , 16:47   Re: I want to remove the white (spectating)
Reply With Quote #2

Still looking for help and im using
Code:
AcceptEntityInput(entity, "SetParent", client, entity, 0);
too.

PS: I found something > Parenting the sprite to a client would have the same effect as parenting the sprite to a model.

Last edited by Kellan123; 03-05-2019 at 16:48.
Kellan123 is offline
backwards
AlliedModders Donor
Join Date: Feb 2014
Location: USA
Old 03-07-2019 , 12:10   Re: I want to remove the white (spectating)
Reply With Quote #3

uhh what is causing the player to be white to begin with? is it just the parenting the spirte which has some strange VTM values?
__________________
I highly recommend joining the SourceMod Discord Server for real time support.
backwards is offline
Kellan123
AlliedModders Donor
Join Date: Aug 2012
Old 03-07-2019 , 13:18   Re: I want to remove the white (spectating)
Reply With Quote #4

Quote:
Originally Posted by 1337norway View Post
uhh what is causing the player to be white to begin with? is it just the parenting the spirte which has some strange VTM values?
same effect ?
Kellan123 is offline
Kellan123
AlliedModders Donor
Join Date: Aug 2012
Old 03-07-2019 , 15:27   Re: I want to remove the white (spectating)
Reply With Quote #5

OnGameFrame fixed my problem, close this shit and thanks for the help.

PS: SetParent is broken (SM Developers are so bad...)

Last edited by Kellan123; 03-07-2019 at 15:30.
Kellan123 is offline
Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 03-10-2019 , 07:20   Re: I want to remove the white (spectating)
Reply With Quote #6

Quote:
Originally Posted by Kellan123 View Post
OnGameFrame fixed my problem, close this shit and thanks for the help.

PS: SetParent is broken (SM Developers are so bad...)
Why are you blaming the SM devs when the "SetParent" input isn't even made by SM?

https://developer.valvesoftware.com/...ing)#SetParent

You also didn't provide any code to show us how you were using/implementing it. Lol...
__________________
Psyk0tik is offline
Kellan123
AlliedModders Donor
Join Date: Aug 2012
Old 03-10-2019 , 08:12   Re: I want to remove the white (spectating)
Reply With Quote #7

Quote:
Originally Posted by Crasher_3637 View Post
Why are you blaming the SM devs when the "SetParent" input isn't even made by SM?

https://developer.valvesoftware.com/...ing)#SetParent

You also didn't provide any code to show us how you were using/implementing it. Lol...
If you set the entity to client then the entity will change client shit. i have already tested all.
Kellan123 is offline
Dragokas
Veteran Member
Join Date: Nov 2017
Location: Ukraine on fire
Old 03-13-2019 , 09:52   Re: I want to remove the white (spectating)
Reply With Quote #8

So, how did you manage to resolve your task?
__________________
Expert of CMD/VBS/VB6. Malware analyst. L4D fun (Bloody Witch & FreeZone)
[My plugins] [My tools] [GitHub] [Articles] [HiJackThis+] [Donate]
Dragokas is offline
Mitchell
~lick~
Join Date: Mar 2010
Old 03-13-2019 , 12:02   Re: I want to remove the white (spectating)
Reply With Quote #9

Quote:
Originally Posted by Kellan123 View Post
OnGameFrame fixed my problem, close this shit and thanks for the help.

PS: SetParent is broken (SM Developers are so bad...)
The fact that this is an entity related problem and you fixed it with OnGameFrame() forward I don't think you have much room to talk. You'll be seeing issues with your server sooner or later if you're mishandling networked entities.
Mitchell is offline
Kellan123
AlliedModders Donor
Join Date: Aug 2012
Old 03-13-2019 , 15:48   Re: I want to remove the white (spectating)
Reply With Quote #10

Quote:
Originally Posted by Mitchell View Post
The fact that this is an entity related problem and you fixed it with OnGameFrame() forward I don't think you have much room to talk. You'll be seeing issues with your server sooner or later if you're mishandling networked entities.
Welcome to CS GO.
Kellan123 is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 03:57.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode