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[TF2] Loyal Plugin


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retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Old 07-08-2009 , 02:24   Re: [TF2] Loyal Plugin
Reply With Quote #21

Quote:
Originally Posted by hatchback19 View Post
Can you do X cvar for 2 weeks. We have "Bonus round immunity", so perhaps you can buy Bonus Round Immunity for 2 weeks, 3 weeks, etc. Excellent plug in, lots of potential!
You can already do something like that.

If youre able to, just edit the plugin and change the flag it gives the players. You could edit the text that appears on the menu and then they could essentially purchase bonus round immunity.

Of course if you wanted both the reserve slot thing to work and bonus round immunity, it might take a little more elaborate editing.

Not a bad idea though. Might be nice to be able to insert different purchasable items with different admin flags given.

But anyways, KvSetString(g_hKv, "flags", "a"); This is what youd edit in the plugin to change the flag........

Last edited by retsam; 07-08-2009 at 02:31.
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FredJed223
Senior Member
Join Date: Feb 2008
Old 07-11-2009 , 15:37   Re: [TF2] Loyal Plugin
Reply With Quote #22

This plugin works great, besides the massive points given when the server starts up, or crashes. Also if the plugin is hot loaded.

Any plans on fixing?

Thanks!
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retsam
Veteran Member
Join Date: Aug 2008
Location: so-cal
Old 07-11-2009 , 15:42   Re: [TF2] Loyal Plugin
Reply With Quote #23

It has many bugs tho and could use alot more functionality. I personally wouldnt use it on a server till that stuff got fixed.
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hatchback19
Junior Member
Join Date: Jan 2009
Old 07-12-2009 , 16:26   Re: [TF2] Loyal Plugin
Reply With Quote #24

I too am curious if there are any plans to support this plugin.
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Nightbox
Senior Member
Join Date: Apr 2008
Old 07-12-2009 , 16:52   Re: [TF2] Loyal Plugin
Reply With Quote #25

i told mike the bugs that you reported, but i dont have any bug in my server.
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MikeJS
Senior Member
Join Date: Nov 2008
Old 07-12-2009 , 17:20   Re: [TF2] Loyal Plugin
Reply With Quote #26

Quote:
Originally Posted by hatchback19 View Post
I too am curious if there are any plans to support this plugin.
I made it specifically to fit Nightbox's needs, so not really.


About the bugs:
You get huge points after reloading because of how it tracks time played. Just don't reload it.
Not sure about the crashes, but it could relate to how it uses admins.cfg
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Antithasys
Moderator
Join Date: Apr 2008
Old 07-13-2009 , 17:37   Re: [TF2] Loyal Plugin
Reply With Quote #27

Please fill out plugin description fields.
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[my plugins]

When you think about asking a question... consider what have you tried?
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Nightbox
Senior Member
Join Date: Apr 2008
Old 07-13-2009 , 17:40   Re: [TF2] Loyal Plugin
Reply With Quote #28

done
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3_stooges_geo
Member
Join Date: Jul 2008
Location: Blackwood,New Jersey
Old 08-01-2009 , 06:17   Re: [TF2] Loyal Plugin
Reply With Quote #29

would it be possible to add medic heal points,flag capture points and capture control points?
some medics feel they are being shortchanged on loyalty points.
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Nightbox
Senior Member
Join Date: Apr 2008
Old 08-01-2009 , 06:22   Re: [TF2] Loyal Plugin
Reply With Quote #30

medic gets the same points as kills per assists. That would be a good idea 500 heal points 1 point.

For flags and cp its not necesary Because team will stack on capping the flag and not at teamwork.
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