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VSH Changing dm_ maps to arena_


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infi
Member
Join Date: Sep 2013
Old 09-08-2013 , 23:12   Changing dm_ maps to arena_
Reply With Quote #1

Does anyone have any idea on how to do this?

There's a Stripper for koth_ to arena_ but I was wondering if anybody knew about dm_ to arena_
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friagram
Veteran Member
Join Date: Sep 2012
Location: Silicon Valley
Old 09-09-2013 , 01:58   Re: Changing dm_ maps to arena_
Reply With Quote #2

Just add tf logic arena?
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VintageEpicFail
Senior Member
Join Date: Feb 2012
Location: Straya
Old 09-23-2013 , 04:31   Changing dm_ maps to arena_
Reply With Quote #3

Wouldn't you just use the same method turning koth to arena except putting dm instead of koth?

Edit: this is using stripper source

Last edited by VintageEpicFail; 09-23-2013 at 07:34.
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BBG_Theory
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Join Date: Oct 2010
Location: NC USA
Old 09-23-2013 , 07:21   Re: Changing dm_ maps to arena_
Reply With Quote #4

are you decompiling / repairing / and recompiling the maps?
You cant just change the name of a compiled map.
That would not address the needed logic entities and would break cubemaps. So you would probably see purple / black checker textures on the reflective surfaces and force broken maps on everyone that connected to the server and downloaded them
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friagram
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Join Date: Sep 2012
Location: Silicon Valley
Old 09-23-2013 , 09:00   Re: Changing dm_ maps to arena_
Reply With Quote #5

Ewwwwwwwwww renaming maps.
You can do everything you need to do with stripper.
Renaming and decompiling maps is really bad.

You do not need a capture point for vsh to work, though you should do stuff like delete cabinets, doors, and other hassle logic. Use stipper.. To find entities, use a java program called entspy.

You can even get hl2dm and mod stuff working, provided the modes and textures are in the maps...
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