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[L4D & L4D2] Intelligent Machine Gun


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yani
New Member
Join Date: Feb 2023
Old 02-20-2023 , 12:41   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #131

Quote:
Originally Posted by dman View Post
is there a way to make the guns phantom so there walk through
In this version you can configure it

https://github.com/janiluuk/L4D2_Machine
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CrazMan
Member
Join Date: Jun 2022
Old 02-21-2023 , 04:41   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #132

I downloaded your version of the l4d_machine_dlr plugin, everything works, but it gives an error.

HTML Code:
L 02/21/2023 - 12:15:42: [SM] Blaming: l4d_machine.smx
L 02/21/2023 - 12:15:42: [SM] Call stack trace:
L 02/21/2023 - 12:15:42: [SM]   [1] Line 1150, C:\Users\CrazyMan\Desktop\scripting\l4d_machine_dlr.sp::OnTakeDamagePost
L 02/21/2023 - 12:15:42: [SM] Exception reported: Array index out-of-bounds (index -1, limit 66)
L 02/21/2023 - 12:15:42: [SM] Blaming: l4d_machine.smx
L 02/21/2023 - 12:15:42: [SM] Call stack trace:
L 02/21/2023 - 12:15:42: [SM]   [1] Line 1150, C:\Users\CrazyMan\Desktop\scripting\l4d_machine_dlr.sp::OnTakeDamagePost
L 02/21/2023 - 12:15:50: Error log file session closed.
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