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CSNadeDrops


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lantz69
AMX Mod X Beta Tester
Join Date: Mar 2004
Location: Sweden, Skåne
Old 11-21-2004 , 14:26  
Reply With Quote #11

Code:
L 11/21/2004 - 19:26:16: [AMXX] Native error in "get_user_weapons" on line 205 (plugin "nadedrops.amxx").
L 11/21/2004 - 19:26:16: [AMXX] Debug Trace =>
L 11/21/2004 - 19:26:16: [AMXX]       [0] Line 205, File "nadedrops.sma"
L 11/21/2004 - 19:26:16: [AMXX]       [1] Line 28, File "nadedrops.sma"
That's from the first version

I'll send from thr 0.11 version if there are any errors.
I'm gonna try it right now
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lantz69
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Old 11-22-2004 , 07:21  
Reply With Quote #12

Code:
11/22/2004 - 00:02:58: [AMXX] Native error in "get_user_weapons" on line 213 (plugin "nadedrops_0.11.amxx").
L 11/22/2004 - 00:02:58: [AMXX] Debug Trace =>
L 11/22/2004 - 00:02:58: [AMXX]       [0] Line 213, File "nadedrops_0.11.sma"
L 11/22/2004 - 00:02:58: [AMXX]       [1] Line 29, File "nadedrops_0.11.sma"
This is debug code from the 0.11 version

I must say that the 0.11 version is much better as it cleans up old nades. After a few rounds though there are some nades left, but not many.

Good job

PS see if you can get out some optimizations from the debug code which touches the same function like it did in the 0.1 ver.
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lantz69
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Old 11-25-2004 , 12:04  
Reply With Quote #13

a little *bump*
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XxAvalanchexX
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Join Date: Oct 2004
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Old 11-25-2004 , 13:24  
Reply With Quote #14

I have my idea of how I'll finally fix the grenade clearing. I'll script it later. It is Thanksgiving, you know.
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XxAvalanchexX
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Old 11-27-2004 , 01:29  
Reply With Quote #15

Okay, I've updated it. It should successfully clear a user's grenades when they disconnect or when they spawn.
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lantz69
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Old 11-27-2004 , 12:14  
Reply With Quote #16

Quote:
Originally Posted by XxAvalanchexX
Okay, I've updated it. It should successfully clear a user's grenades when they disconnect or when they spawn.
Hmm don't use the 0.13 version !!!

It made my logs go to be 650 MByte after just a few minutes.
And the server was unreachable.

Error (came up a few 100 000 times ):
Code:
L 11/27/2004 - 16:58:50: [AMXX] Native error in "entity_get_int" on line 279 (file "nadedrops_0.13.sma").
L 11/27/2004 - 16:58:50: [Engine] Entity out of range (-1)
Use the 0.11 vesion instead of 0.13
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XxAvalanchexX
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Old 11-27-2004 , 23:14  
Reply With Quote #17

Sorry about that, I really should've tested. The newly uploaded one should work.
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lantz69
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Old 11-28-2004 , 18:55  
Reply With Quote #18

NP

Now the plugin works like it should.

Not a single error in the logs either.

Cool plugin and really nice work

Thanks and Keep up the good work!!
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XxAvalanchexX
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Old 11-28-2004 , 21:27  
Reply With Quote #19

So it removes all of the nades every round? Wooh! Maybe I get an approval sometime soon then.
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Deagle Snipin
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Join Date: Oct 2004
Old 11-29-2004 , 05:18  
Reply With Quote #20

Nice work!
I've been running this all day with no errors. You have my vote!
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