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[REQ] Custom Weapons Hud Name


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Naeciof
Member
Join Date: Oct 2016
Location: Brazil
Old 07-05-2022 , 21:07   [REQ] Custom Weapons Hud Name
Reply With Quote #1

I use a plugin that has custom weapons.
I would like a plugin where the name of v_model custom weapons appears on the HUD.
Example: weaponname.ini (v_ak47_demolition.mdl = AK47 Demolition)

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lexzor
Veteran Member
Join Date: Nov 2020
Old 07-05-2022 , 21:40   Re: [REQ] Custom Weapons Hud Name
Reply With Quote #2

give us that plugin
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Naeciof
Member
Join Date: Oct 2016
Location: Brazil
Old 07-05-2022 , 21:58   Re: [REQ] Custom Weapons Hud Name
Reply With Quote #3

Quote:
Originally Posted by lexzor View Post
give us that plugin
This name in the Hud is an edit, there is no plugin
Did you mean the skins plugin?
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lexzor
Veteran Member
Join Date: Nov 2020
Old 07-05-2022 , 22:20   Re: [REQ] Custom Weapons Hud Name
Reply With Quote #4

then yes, we need to get skins name
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Naeciof
Member
Join Date: Oct 2016
Location: Brazil
Old 07-05-2022 , 23:34   Re: [REQ] Custom Weapons Hud Name
Reply With Quote #5

Quote:
Originally Posted by lexzor View Post
then yes, we need to get skins name
I made a set of skins using this plugin
link https://forums.alliedmods.net/showth...ght=skinsystem

PHP Code:
#include <amxmodx>
#include <fakemeta>
#include <hamsandwich>
#include <cstrike>

#define SAVETIME_MIN 0.5
#define SAVETIME_MAX 3.0
#define LOADTIME 2.5

#define MAXWEAPONS 30
#define SKINSPERWEAPONS 10
#define POINTSLEN 6

#define PORT 1

#pragma semicolon 1

new const PLUGIN[] = "Skin System";
new const 
VERSION[] = "2.33";
new const 
AUTHOR[] = "DeRoiD";

new 
KillPoints[31][33], Skin[31][SKINSPERWEAPONS],
vSkinMdl[31][SKINSPERWEAPONS][64], pSkinMdl[31][SKINSPERWEAPONS][64],
SkinName[31][SKINSPERWEAPONS][32], Already[31], Cvar_SavepSave[3][32][33];
new 
PointsFile[64], SkinsFile[64];

new const 
WeaponNames[][] =
{
    
"""P228""""Scout""He Grenade""XM1014""""MAC10""AUG",
    
"""Elite""FiveSeven""UMP45""SG550""Galil""FAMAS",
    
"USP""Glock18""AWP""MP5""M249""M3""M4A1""TMP""G3SG1",
    
"""Deagle""SG552""AK47""Knife""P90"
};
new const 
WeaponEntNames[][] =
{
    
"weapon_p228""weapon_scout""weapon_hegrenade""weapon_xm1014""weapon_mac10",
    
"weapon_aug""weapon_elite""weapon_fiveseven""weapon_ump45""weapon_sg550",
    
"weapon_galil""weapon_famas""weapon_usp""weapon_glock18""weapon_awp",
    
"weapon_mp5navy""weapon_m249""weapon_m3""weapon_m4a1""weapon_tmp",
    
"weapon_g3sg1""weapon_deagle""weapon_sg552""weapon_ak47""weapon_knife""weapon_p90"
};

public 
plugin_init()
{    
    
register_plugin(PLUGINVERSIONAUTHOR);
    
register_cvar(PLUGINAUTHORFCVAR_SERVER);
    
    
Cvar_Save register_cvar("skin_s_savemod""2");
    
    
register_clcmd("say""Say");
    
register_clcmd("say_team""Say");
    
    for(new 
NumNum sizeof WeaponEntNamesNum++)
    {
        
RegisterHam(Ham_Item_DeployWeaponEntNames[Num], "WeaponModel"1);
    }
    
    
register_forward(FM_ClientUserInfoChanged"NameChange");
    
register_dictionary("skinsystem.txt");
    
    
LoadSkins();
}
public 
plugin_precache() {
    static 
ConfigsDir[64]; 
    
get_localinfo("amxx_configsdir"ConfigsDir63);
    
formatex(PointsFile63"%s/skinsystem/save.ini"ConfigsDir);
    
formatex(SkinsFile63"%s/skinsystem/skins.cfg"ConfigsDir);
    
    new 
LenLine[256], Data[3][48], FileLine;
    
FileLine file_size(SkinsFile1);
    for(new 
Num 0Num FileLineNum++)
    {
        
read_file(SkinsFileNumLine255Len);
        
parse(LineData[0], 31Data[1], 47Data[2], 47);
        
        if(
Line[0] == ';' || strlen(Line) < 5)
            continue;

        
remove_quotes(Data[1]);
        
remove_quotes(Data[2]);
        
        if(
containi(Data[1], ".mdl") != -1)
        {
            
precache_model(Data[1]);
        }
                    
        if(
containi(Data[2], ".mdl") != -1)
        {
            
precache_model(Data[2]);
        }
    }
}
public 
NameChange(Player
{
    if(!
is_user_connected(Player) || get_pcvar_num(Cvar_Save) != 0)
        return 
FMRES_IGNORED;

    new 
OldName[32], NewName[32], Name[32];
    
get_user_name(PlayerName31);
    
pev(Playerpev_netnameOldNamecharsmax(OldName));
    if(
OldName[0])
    {
        
get_user_info(Player"name"NewNamecharsmax(NewName));
        if(!
equal(OldNameNewName))
        {
            
remove_task(Player);
            
            
LoadPlayer(Player);
            
LoadPoints(Player);
        }
    }
    return 
FMRES_IGNORED;
}
public 
WeaponModel(Weapon) {
    new 
Player get_pdata_cbase(Weapon414);
    new 
WeaponID cs_get_weapon_id(Weapon);
    
    if(
Player 32 || Player 1
    
|| WeaponID || WeaponID 30)
    {
        return 
HAM_SUPERCEDE;
    }
    
    for(new 
Num 1Num MAXWEAPONSNum++)
    {
        if(
Num == WeaponID)
        {
            for(new 
xAlready[WeaponID]; x++)
            {
                if(
KillPoints[WeaponID][Player] >= Skin[WeaponID][x])
                {
                    if(
containi(vSkinMdl[WeaponID][x], ".mdl") != -1)
                    {
                        
set_pev(Playerpev_viewmodel2vSkinMdl[WeaponID][x]);
                    }
                    if(
containi(pSkinMdl[WeaponID][x], ".mdl") != -1)
                    {
                        
set_pev(Playerpev_weaponmodel2pSkinMdl[WeaponID][x]);
                    }
                }
            }
        }
    }
    return 
HAM_IGNORED;
}
public 
LoadSkins() {
    new 
File;
    
File fopen(SkinsFile"rt");
    
    if(
File)
    {
        new 
Line[256], Type[32], Data[5][64];
        while(!
feof(File))
        {
            
fgets(FileLine255);
            
            if(
Line[0] == ';' || strlen(Line) < 5)
                continue;
                
            
parse(LineType31);
            
            for(new 
Num 1Num MAXWEAPONS+1Num++)
            {
                if(
Already[Num] >= SKINSPERWEAPONS)
                    continue;
                
                if(
equali(TypeWeaponNames[Num]))
                {
                    
parse(LineData[0], 63Data[1], 63Data[2], 63Data[3], 63Data[4], 63);
                    
copy(vSkinMdl[Num][Already[Num]], 63Data[1]);
                    
copy(pSkinMdl[Num][Already[Num]], 63Data[2]);
                    
copy(SkinName[Num][Already[Num]], 31Data[4]);
                    
Skin[Num][Already[Num]] = str_to_num(Data[3]);
                    
Already[Num]++;
                }
            }
        }
        
fclose(File);
    }
}
public 
client_death(KillerVictimWeapon)
{
    if(
Killer == Victim
    
|| Killer 32 || Killer 1
    
|| Weapon == 25 || Weapon == 9
    
|| Weapon || Weapon 30)
    {
        return 
PLUGIN_HANDLED;
    }
    
    
set_task(random_float(SAVETIME_MINSAVETIME_MAX), "SavePoints"Killer);
    
KillPoints[Weapon][Killer]++;
    
    return 
PLUGIN_CONTINUE;
}
public 
ShowSkins(Playeri)
{
    new 
MotdTitle[64];
    
formatex(MotdTitle63"%L"LANG_SERVER"MOTD1");
    
    new 
Motd[1024], Line[256];
    
formatex(Line255"<body bgcolor=^"black^">^n<font color=^"red^">^n");
    
add(Motd1023Line255);
    
formatex(Line255"<p align=^"center^">%s %s by: %s</p></font>^n<font color=^"greenyellow^">^n"PLUGINVERSIONAUTHOR);
    
add(Motd1023Line255);
    
formatex(Line255"<p align=^"center^">%L:</p></font>^n"LANG_SERVER"SKINS"WeaponNames[i]);
    
add(Motd1023Line255);
    
formatex(Line255"<h5>^n<font color=^"white^">^n");
    
add(Motd1023Line255);
    
    for(new 
NumNum MAXWEAPONSNum++)
    {
        if(
Num != i)
        continue;
        
formatex(Line255"<p>");
        
add(Motd1023Line255);
        for(new 
xSKINSPERWEAPONSx++)
        {
            if(
strlen(SkinName[Num][x]) < 2)
                continue;
            
            
formatex(Line255"<br>%s: (%L)"SkinName[Num][x], LANG_SERVER"KILLS"Skin[Num][x]);
            
add(Motd1023Line255);
        }
        
formatex(Line255"</p>");
        
add(Motd1023Line255);
    }
    
    
formatex(Line255"^n</h5>^n</font>^n</body>");
    
add(Motd1023Line255);
    
show_motd(PlayerMotdMotdTitle);
}
public 
ShowPoints(PlayerTarget)
{
    new 
Name[32], MotdTitle[64];
    
get_user_name(TargetName31);
    
    
formatex(MotdTitle63"%L"LANG_SERVER"PKILLS"Name);
    
    new 
Motd[1024], Line[256];
    
formatex(Line255"<body bgcolor=^"black^">^n<font color=^"red^">^n");
    
add(Motd1023Line255);
    
formatex(Line255"<p align=^"center^">%s %s by: %s</p></font>^n<font color=^"white^">^n"PLUGINVERSIONAUTHOR);
    
add(Motd1023Line255);
    
formatex(Line255"<p align=^"center^">%L:</p></font>^n"LANG_SERVER"PKILLS"Name);
    
add(Motd1023Line255);
    
formatex(Line255"<font color=^"cyan^">^n");
    
add(Motd1023Line255);
    
formatex(Line255"<h5>^n");
    
add(Motd1023Line255);
 
    if(
Target 0)
    {
        
formatex(Line255"<p align=^"center^">");
        
add(Motd1023Line255);
        new 
Len;
        for(new 
Num 1Num MAXWEAPONS+1Num++)
        {
            if(
Num == || Num == || Num == || Num == 25)
            {
                continue;
            }
            
            
Len++;
            
            if(
Len POINTSLEN)
            {
                
formatex(Line255" %s: %d |"WeaponNames[Num], KillPoints[Num][Target]);
                
add(Motd1023Line255);
            }
            else
            {
                
Len 0;
                
formatex(Line255" %s: %d</p>^n<p align=^"center^">"WeaponNames[Num], KillPoints[Num][Target]);
                
add(Motd1023Line255);
            }
        }
        
formatex(Line255"</p>");
        
add(Motd1023Line255);
    }
    
    
formatex(Line255"^n</h5>^n</font>^n</body>");
    
add(Motd1023Line255);
    
show_motd(PlayerMotdMotdTitle);
}
public 
Say(Player)
{
    new 
Message[32];
    
read_args(Message31);
    
remove_quotes(Message);
    
    if(
equali(Message"/mykills"))
    {
        
ShowPoints(PlayerPlayer);
    }
    else if(
containi(Message"/skins") != -1)
    {
        for(new 
NumNum MAXWEAPONS+1Num++)
        {
            if(
containi(MessageWeaponNames[Num]) != -1)
            {
                
ShowSkins(PlayerNum);
                return 
PLUGIN_HANDLED;
            }
        }
    }
    else
    {
        new 
TargetName[32], Name[32], Command[32];
        
parse(MessageCommand31TargetName31);
        if(
equali(Command"/kill"))
        {
            for(new 
TargetTarget 32Target++)
            {
                if(
Target == Player || !is_user_connected(Target))
                {
                    continue;
                }
                
                
get_user_name(TargetName31);
                
                if((
containi(NameTargetName) != -1))
                {
                    if(
equali(NameTargetName))
                    
ShowPoints(PlayerTarget);
                    else if(
strlen(TargetName) > 3)
                    
ShowPoints(PlayerTarget);
                    return 
PLUGIN_HANDLED;
                }
            }
        }
    }
    return 
PLUGIN_CONTINUE;
}
public 
client_putinserver(Player)
{
    
remove_task(Player);
    
set_task(LOADTIME"LoadPoints"Player);
}
public 
client_connect(Player)
{
    
LoadPlayer(Player);
}
public 
LoadPoints(Player)
{
    if(!
is_user_connected(Player))
    {
        return 
PLUGIN_HANDLED;
    }
    
    new 
File;
    
File fopen(PointsFile"rt");
    
    if(
File)
    {
        new 
Line[256];
        new 
LineName[32], Data[31][8];
        
        while(!
feof(File))
        {
            
fgets(FileLine255);
            
            if(
Line[0] == ';' || strlen(Line) < 2)
                continue;
                
            
parse(LineLineName31);
            
            if(
equal(LineNamepSave[get_pcvar_num(Cvar_Save)][Player]))
            {
                
parse(LineData[0], 7Data[1], 7Data[2], 7Data[3], 7Data[4], 7Data[5], 7,
                
Data[6], 7Data[7], 7Data[8], 7Data[9], 7Data[10], 7Data[11], 7Data[12], 7,
                
Data[13], 7Data[14], 7Data[15], 7Data[16], 7Data[17], 7Data[18], 7Data[19], 7,
                
Data[20], 7Data[21], 7Data[22], 7Data[23], 7Data[24], 7Data[25], 7Data[26], 7,
                
Data[27], 7Data[28], 7Data[29], 7Data[30], 7);
                
                for(new 
Num 1Num MAXWEAPONS+1Num++)
                {
                    
KillPoints[Num][Player] = str_to_num(Data[Num]);
                }
                return 
PLUGIN_HANDLED;
            }
        }
        
fclose(File);
    }
    return 
PLUGIN_CONTINUE;
}
public 
SavePoints(Player)
{
    if(!
is_user_connected(Player))
    {
        return 
PLUGIN_HANDLED;
    }
    
    new 
File;
    
File fopen(PointsFile"rt");
    
    if(
File)
    {
        new 
Line[192], LineNum;
        
        new 
LineName[32], bool:Found;
        
        while(!
feof(File))
        {
            
fgets(FileLine191);
            
            if(
Line[0] == ';' || strlen(Line) < 2)
                continue;
                
            
parse(LineLineName31);
            
            if(
equal(LineNamepSave[get_pcvar_num(Cvar_Save)][Player]) && !Found)
            {
                new 
SaveLine[256], PlayerPoints[256], String[8];
                
                for(new 
Num 1Num MAXWEAPONS+1Num++)
                {
                    
format(String7"^"%i^" "KillPoints[Num][Player]);
                    
add(PlayerPoints255String);
                }
                
                
formatex(SaveLine255"^"%s^" %s"pSave[get_pcvar_num(Cvar_Save)][Player], PlayerPoints);
                
write_file(PointsFileSaveLineLineNum);
                
Found true;
                return 
PLUGIN_HANDLED;
            }
            
            
LineNum++;
        }
        
        if(!
Found)
        {
            new 
SaveLine[256], PlayerPoints[256], String[8];
                
            for(new 
NumNum MAXWEAPONSNum++)
            {
                
format(String7"^"%i^" "KillPoints[Num][Player]);
                
add(PlayerPoints255String);
            }
            
            
formatex(SaveLine255"^"%s^" %s"pSave[get_pcvar_num(Cvar_Save)][Player], PlayerPoints);
            
write_file(PointsFileSaveLine);
            return 
PLUGIN_HANDLED;
        }
        
fclose(File);
    }
    return 
PLUGIN_CONTINUE;
}
stock LoadPlayer(Player)
{
    new 
Num;
    for(
Num 1Num MAXWEAPONS+1Num++)
    {
        
KillPoints[Num][Player] = 0;
    }
    
    for(
Num 0Num 2Num++)
    {
        
pSave[0][Player] = "";
    }
    
get_user_name(PlayerpSave[0][Player], 31);
    
get_user_ip(PlayerpSave[1][Player], 31PORT);
    
get_user_authid(PlayerpSave[2][Player], 31);
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1038\\ f0\\ fs16 \n\\ par }
*/ 

Last edited by Naeciof; 07-05-2022 at 23:36.
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