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Custom Round Time


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San1xon
Junior Member
Join Date: Jul 2017
Location: Russia, Moscow
Old 07-19-2017 , 16:43   Custom Round Time
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Hi! How can i change round time on ZE map? mp_roundtime and _defuse, _hostage don`t change round time, example on ze_jurassicpark.

Last edited by San1xon; 07-20-2017 at 15:44.
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entervoid
Junior Member
Join Date: Jul 2017
Old 07-24-2017 , 14:25   Re: Custom Round Time
Reply With Quote #2

Hi,

I think the map itself sets mp_roundtime to its default value.
Maybe you'll have edit the bspconvar_whitelist.txt and set mp_roundtime to 0

Last edited by entervoid; 07-24-2017 at 14:26.
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servers.csgo.cfg
BANNED
Join Date: Sep 2016
Old 07-27-2017 , 07:03   Re: Custom Round Time
Reply With Quote #3

Quote:
Originally Posted by San1xon View Post
Hi! How can i change round time on ZE map? mp_roundtime and _defuse, _hostage don`t change round time, example on ze_jurassicpark.
https://forums.alliedmods.net/showthread.php?p=760501

add to mapconfig/gametype/

aim.cfg
ze.cfg <-- mp_timelimit "20"
zm.cfg <-- mp_timelimit "14"
awp.cfg
cs.cfg
de.cfg
es.cfg
mg.cfg

files and add yours maps cviars and what time you needet for the map,round,alltalk etc etc

if you like

its possible to add to map np. de_dust2.cfg cviars in map_file.cfg
plugin add yours maps files in mapconfig/maps/

Last edited by servers.csgo.cfg; 07-27-2017 at 07:06. Reason: :)
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