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Spawn Protection


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shehzad1234
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Join Date: Jan 2016
Location: https://t.me/pump_upp
Old 01-18-2017 , 03:23   Re: Spawn Protection
Reply With Quote #381

Quote:
Originally Posted by bojka View Post
What's the maximum of sp_time ? example i need 25 seconds for ZE mode can you edit it
....
use this bro
https://forums.alliedmods.net/showpo...92&postcount=2
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 01-18-2017 , 14:58   Re: Spawn Protection
Reply With Quote #382

Edit it?! Do you know what a cvar is?
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bojka
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Join Date: Dec 2015
Old 01-19-2017 , 06:36   Re: Spawn Protection
Reply With Quote #383

Quote:
Originally Posted by OciXCrom View Post
Edit it?! Do you know what a cvar is?
Nope i don't tell me !! i asked if cvar sp_time can be changed to 25 ore more seconds cause it was 1-10 max and someone helped me what is it with you?
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 11-04-2019 , 21:07   Re: Spawn Protection
Reply With Quote #384

This plugin duly mitigates "Engine error: ED_Alloc: no free edicts" when not enough spawn points on poorly built beta maps. What needs work, IMO is 'mirror damage' effects from exploiters who abuse their Spawn Protection timeframe.
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Last edited by DJEarthQuake; 11-05-2019 at 20:17.
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 12-16-2019 , 08:10   Re: Spawn Protection
Reply With Quote #385

Code:
/*Change log 7.0 to 8.0. HL and bot glow support, Mirror damage, easier part name search commands, Synced spawn message with spawn time, Attackers lose protection and turn green and trail!*/ /*Change log 8.0 to 8.1. Optimize script to ham and pcvars.*/
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Last edited by DJEarthQuake; 12-01-2021 at 12:35. Reason: Fix mirror damage exploits
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