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Issue with "preserve-attributes" function


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xSquared
Junior Member
Join Date: Jan 2019
Old 01-31-2019 , 19:19   Issue with "preserve-attributes" function
Reply With Quote #1

So I can't seem to get the preserve attributes function to work.
I have attempted to set the first number to be higher than that of the last of the actual item's stats, but no use. Here's my code:

Code:
		"18"
		{
			"preserve-attributes"	"1"
			"quality"		"6"
			"level"			"1"

			"1"			"6 ; 0.1"
			"2"			"4 ; 99999999"
		}
		"513"
		{
			"preserve-attributes"	"1"
			"quality"		"6"
			"level"			"1"

			"1"			"408 ; 1"
		}
		"237"
		{
			"preserve-attributes"	"1"
			"quality"		"6"
			"level"			"1"

			"2"			"4 ; 9999999"
		}
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 01-31-2019 , 19:28   Re: Issue with "preserve-attributes" function
Reply With Quote #2

Your first 2 are correct, the attribute indexes should always start from 1.

Are your item modifications working at all? Is it just always overwriting all the attributes?
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xSquared
Junior Member
Join Date: Jan 2019
Old 01-31-2019 , 19:31   Re: Issue with "preserve-attributes" function
Reply With Quote #3

It's just that the original weapon's stats are gone, it replaces them as you said
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xSquared
Junior Member
Join Date: Jan 2019
Old 01-31-2019 , 19:47   Re: Issue with "preserve-attributes" function
Reply With Quote #4

On top of that, It used to work correctly
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xSquared
Junior Member
Join Date: Jan 2019
Old 02-01-2019 , 22:04   Re: Issue with "preserve-attributes" function
Reply With Quote #5

Really wishing I could get that working but I guess not. Whenever Is search for it anywhere, nobody has an answer, and nobody has the same problem.
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Old 10-06-2019, 15:56
Gamemaster1379
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