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[ANY] Saysounds (Redux)


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TriggerWinkle
Junior Member
Join Date: Mar 2016
Location: The Netherlands
Old 08-04-2017 , 09:14   Re: [ANY] Saysounds (Redux)
Reply With Quote #41

Weird, I get no errors when I select a sound in the soundlist menu...
It does not play anything. Can anyone please help?
Players downloaded the file and when I look the file up on my other pc it does have sound and it can play.

Last edited by TriggerWinkle; 08-04-2017 at 09:19.
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NeoxX
AlliedModders Donor
Join Date: Jan 2014
Location: Germany
Old 02-06-2018 , 07:16   Re: [ANY] Saysounds (Redux)
Reply With Quote #42

Quote:
Originally Posted by TriggerWinkle View Post
Weird, I get no errors when I select a sound in the soundlist menu...
It does not play anything. Can anyone please help?
Players downloaded the file and when I look the file up on my other pc it does have sound and it can play.
Which version and which game?

Greetings Neoxx
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Galaxys
New Member
Join Date: Feb 2018
Old 02-15-2018 , 12:19   Re: [ANY] Saysounds (Redux)
Reply With Quote #43

Heyy good Plugin, but i have a request

Could someone make it so when you use any of these commands: (!sounds /sounds !soundlist /soundlist) it will popup a menu like in the picture



So you can acces the soundlist and disable the sounds in one place instead of having 2 different commmands to acces it

Also it would be nice if the chat showed that someone played a sound using the chat or the menu so it would look like this:



Announcing the sound and telling other users that they can disable it if they get annoyed
Now i can't make these changes myself because i don't know how to code but i'm asking if someone else would like to do that? it would be greatly appreciated Thanks!
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HvG Community
AlliedModders Donor
Join Date: Sep 2012
Old 10-31-2018 , 20:52   Re: [ANY] Saysounds (Redux)
Reply With Quote #44

You should make it so the sound is played in the radius of player so people around can hear aswell with EmitSoundToAll or AmbientSound.
Im going to do it eventually if nobody sets it up. But this is how its suppose to be. Makes most sense.

Last edited by HvG Community; 10-31-2018 at 21:31.
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The Solid lad
Senior Member
Join Date: Oct 2018
Old 11-07-2018 , 18:29   Re: [ANY] Saysounds (Redux)
Reply With Quote #45

Is there a way to translate pushed messages to the chat? Or just disable them?
I'm a total noob at coding.
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The Solid lad
Senior Member
Join Date: Oct 2018
Old 11-08-2018 , 14:35   Re: [ANY] Saysounds (Redux)
Reply With Quote #46

Another question... is there a way to disable more than one sound playing at a time?
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canadianjeff
BANNED
Join Date: Sep 2016
Old 11-10-2018 , 03:30   Re: [ANY] Saysounds (Redux)
Reply With Quote #47

L 11/09/2018 - 23:54:45: [SM] Exception reported: Game event "teamplay_round_start" does not exist
L 11/09/2018 - 23:54:45: [SM] Blaming: disabled/fun/saysounds_1.4.smx
L 11/09/2018 - 23:54:45: [SM] Call stack trace:
L 11/09/2018 - 23:54:45: [SM] [0] HookEvent
L 11/09/2018 - 23:54:45: [SM] [1] Line 138, /home/forums/content/files/1/9/6/2/6/7/141687.attach::OnPluginStart


this is for left 4 dead 2
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eliteroyal
AlliedModders Donor
Join Date: Dec 2016
Location: Moldova
Old 02-24-2019 , 06:25   Re: [ANY] Saysounds (Redux)
Reply With Quote #48

csgo ?
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NeoxX
AlliedModders Donor
Join Date: Jan 2014
Location: Germany
Old 03-22-2019 , 07:32   Re: [ANY] Saysounds (Redux)
Reply With Quote #49

Quote:
Originally Posted by eliteroyal View Post
csgo ?
Quote:
Originally Posted by NeoxX View Post
Try it sometimes with this version.

Added: EmitSoundAny

Warning: This only works for MP3s
Click on the blue box next to my name (View Post)

Greeting Neoxx
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Last edited by NeoxX; 03-22-2019 at 07:33.
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eliteroyal
AlliedModders Donor
Join Date: Dec 2016
Location: Moldova
Old 05-02-2019 , 08:51   Re: [ANY] Saysounds (Redux)
Reply With Quote #50

Quote:
Originally Posted by NeoxX View Post
Click on the blue box next to my name (View Post)

Greeting Neoxx
where?
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