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Windows VS Linux 2019


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nixonkat
Member
Join Date: Nov 2016
Old 02-03-2019 , 15:15   Windows VS Linux 2019
Reply With Quote #1

Yes. This has been discussed a dozen of times. I know.


I am running a couple of CS:GO servers - And those are okay popular. The CPU is in only using 55% in Linux, and no core is at 100% load - - The server load is 4. Its a 8 core Xeon E3-1246v3

Would my servers run better on Windows or Linux? The var / sv records are sky rocketing going up to 40+ms.

While I know that SRCDS is single core only, I heard that Windows can run the networking part on another core, does that help with many players? (20+) ?
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DarkDeviL
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Join Date: Apr 2012
Old 02-03-2019 , 16:33   Re: Windows VS Linux 2019
Reply With Quote #2

Quote:
Originally Posted by nixonkat View Post
Yes. This has been discussed a dozen of times. I know.
And you probably won't get an new information by re-starting the discussion over and over.

Quote:
Originally Posted by nixonkat View Post
I am running a couple of CS:GO servers - And those are okay popular. The CPU is in only using 55% in Linux, and no core is at 100% load - - The server load is 4. Its a 8 core Xeon E3-1246v3
How many does a "a couple" refer to? The more *precise* information you give, the easier it will be to help you.

Tickrate? Other potential relevant information ...?

Just for your record, E3-1246v3 isn't a 8 core, it's a 4 core CPU.

Quote:
Originally Posted by nixonkat View Post
Would my servers run better on Windows or Linux? The var / sv records are sky rocketing going up to 40+ms.
No, if you put too much over the capacity than what the server is capable of handling, it will be overloaded no matter if you run Windows or Linux.

Windows have a "heavy" GUI on top of it's system which would use system resources, - you'd rather avoid this and use your precious resources on the game servers instead...

Linux you can install the CLI mode (non-desktop)...

Quote:
Originally Posted by nixonkat View Post
While I know that SRCDS is single core only, I heard that Windows can run the networking part on another core, does that help with many players? (20+) ?
I have seen the networking thread stories going on for both systems..

I would personally stick to Linux, like I've proven before that the majority of all hosted servers out there does.
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quasemago
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Join Date: Dec 2018
Location: Brazil
Old 02-03-2019 , 22:25   Re: Windows VS Linux 2019
Reply With Quote #3

https://github.com/ValveSoftware/csg...ux/issues/1492
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virusking
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Join Date: Jul 2014
Location: Helsinki
Old 02-04-2019 , 05:12   Re: Windows VS Linux 2019
Reply With Quote #4

Pick the one that you are more comfortable with, Linux has more debugging overall while Windows is easier for beginners.

There's not much noticeable difference in performance, linux doesn't run on "one core", the issue was resolved long time ago.
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TrappaTroopa
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Join Date: Feb 2016
Old 02-07-2019 , 14:56   Re: Windows VS Linux 2019
Reply With Quote #5

Quote:
Originally Posted by virusking View Post
There's not much noticeable difference in performance, linux doesn't run on "one core", the issue was resolved long time ago.
No offense but this is just flat out wrong. If you view htop while your server is at load you will see that most of the load is on one core.SRCDS is a single threaded application.
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Last edited by TrappaTroopa; 02-07-2019 at 14:58.
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sphinx
Senior Member
Join Date: Jun 2005
Location: E.U. / localhost
Old 02-07-2019 , 15:12   Re: Windows VS Linux 2019
Reply With Quote #6

Quote:
Originally Posted by TrappaTroopa View Post
No offense but this is just flat out wrong. If you view htop while your server is at load you will see that most of the load is on one core.SRCDS is a single threaded application.
SRCDS is multithreaded, with some threads running on additional cores than the main thread.
The problem is that de main process, that takes like 90% of cpu cycles, does not support multicore, running on a single thread, hence on a single core.
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