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NevoH72
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Join Date: Nov 2014
Old 05-13-2017 , 11:26   sm_overlay
Reply With Quote #1

I want to make a jumpscare for a like 3-4 seconds,
Can someone help me make that bind?
or command?
the overlay is para.vmt
and the sound is death.wav
how do I build that jumpscare for 3 seconds? or 5? or ya know..
pls?
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shanapu
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Join Date: Apr 2015
Location: .de
Old 05-13-2017 , 11:43   Re: sm_overlay
Reply With Quote #2

Such a plugin already exist, try searching for 'Halloween' or 'jump scare' here on forum.
Btw wrong forum section !
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Last edited by shanapu; 05-13-2017 at 11:43.
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NevoH72
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Join Date: Nov 2014
Old 05-13-2017 , 11:46   Re: sm_overlay
Reply With Quote #3

I need to build up a bind, and the server is not mine, i Can only access commands, it's a slender fortress gamemode, that I want to use sm_overlay combined with sm_play
for a couple of seconds
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shanapu
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Join Date: Apr 2015
Location: .de
Old 05-13-2017 , 18:08   Re: sm_overlay
Reply With Quote #4

Quote:
Originally Posted by NevoH72 View Post
I need to build up a bind, and the server is not mine, i Can only access commands, it's a slender fortress gamemode, that I want to use sm_overlay combined with sm_play
for a couple of seconds
Forum search: "sm_overlay"
https://forums.alliedmods.net/showthread.php?t=170232
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NevoH72
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Join Date: Nov 2014
Old 05-14-2017 , 09:27   Re: sm_overlay
Reply With Quote #5

I'll tell you already that I have checked it before creating a thread,
I don't know how start the command...is it an effect? what wut, do you maybe know how to build the command?
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shanapu
Veteran Member
Join Date: Apr 2015
Location: .de
Old 05-14-2017 , 09:31   Re: sm_overlay
Reply With Quote #6

Quote:
Originally Posted by NevoH72 View Post
I'll tell you already that I have checked it before creating a thread,
I don't know how start the command...is it an effect? what wut, do you maybe know how to build the command?
you read the link I posted?

....

Quote:
Originally Posted by zTsuna View Post
New Question : How do you bind 2 commands into a key, for example:
I want to play an overlay and sound at the same time.
sm_overlay @all /effects/alyxmonitor_idle
and
sm_play @all ui/tv_static.wav
Quote:
Originally Posted by Bacardi View Post
separate with semicolon (;)

Code:
bind p "sm_overlay @all /effects/alyxmonitor_idle;sm_play @all ui/tv_static.wav"
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Last edited by shanapu; 05-14-2017 at 10:04.
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NevoH72
Member
Join Date: Nov 2014
Old 05-14-2017 , 10:05   Re: sm_overlay
Reply With Quote #7

Quote:
Originally Posted by shanapu View Post
you read the link I posted?
Yes, As I said, I checked it before creating this Thread......

Now the LAST thing That I need, it to know how to stop the overlay (picture) from looping everytime...i can't even stop it.

EDIT: So It goes like this, I have the bind ready.
bind p "sm_overlay @me /overlays/para;sm_play @me /slender/paranoia/death.wav"
Now...I need to make the overlay picture stop...
Also, I want to know if I can, let's say, put an overlay....then put another one, in one command like the one above, and make it that there will be a delay from the first overlay to the other one like
bind p "sm_overlay @me /overlays/para;sm_overlay @me /overlays/para2;sm_play @me /slender/paranoia/death.wav"
and then I need to put the delay in the middle ^^

Last edited by NevoH72; 05-14-2017 at 10:09.
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NevoH72
Member
Join Date: Nov 2014
Old 05-14-2017 , 10:11   Re: sm_overlay
Reply With Quote #8

Because I want to make 2 overlays, one after the other with a delay.
, otherwise it'll play on the same time which will result only on 1 overlay to be shown
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