Well i did all the infomation i read on other forums and none of it works, i cant have past 8+ players on my server it says "failed to join server because the server doesnt have enough slots" something like that also i have as many slots as i can on my server. Just can't get people to join it. I have like everything too! I have superversus, l4dtoolz, and downtown. Is there a way to make it so 8+ people can join in lobby because there has to be a way to do tht i thought. I also have l4d2 unreserved lobby thing. Please help with this! I join other servers that have 20+ people in it.
Here is my server.cfg:
Code:
// Server Name
hostname "the 8 vs 6 server please join!! Random!"
// Server Password
sv_password "" // Password protects server
// Rcon Cvars
rcon_password "*******" //Set's remote control password
//crawling
sm_cvar survivor_allow_crawling 1
//now for more people to connect
sm_cvar l4d_killreservation 1
//maxplayers
sv_visablemaxplayers 14
sv_maxplayers 14
sm_cvar l4d_maxplayers 14
sm_cvar hunter_pounce_air_speed 1000
sm_cvar survivor_it_duration 3
sm_cvar survivor_limp_walk_speed 210
sm_cvar first_aid_kit_use_duration 0.1
sv_removehumanlimit 1
sv_unlock_sb_add 1
//i dont know what this does
sv_unlag 1
//now to make it so now it will NOT be a lan server
//nothing
//more on special infected
sm_cvar mp_gamemode versus
//gamemodes
sm_cvar z_tank_rock_radius
//tanks radoius in rocks being thrown.
//which map its plays MAY NOT WORK PROPERLY
//l4d2 special infected health
sm_cvar z_charger_health
//chargers health
sm_cvar z_hunter_health
//hunter's health
sm_cvar z_jockey_health
//Jockey's health
sm_cvar z_witch_health 10000
//witch's health
sm_cvar z_tank_health 10000
//tank's health
// Server Cvars
sm_cvar survivor_revive_duration 2.0
sm_cvar z_common_limmit 30
sm_cvar z_mega_mob_size 30
//the hordes sizes (might be laggy over 90 zombies)
sv_gametypes "versus"
//gamemode (coop, versus, survival, relism, scavenger)
//difficulty (normal = normal, hard = advanced, impossible = expert)
//how many maxplayers can be in a game(default = 4)(NEED L4D DOWNTOWN ENTINION)
//displayed maxplayers
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_color_correction 0 //Allow or disallow clients to use color correction on this server.
sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact "[email protected]"//Contact email for server sysop
sv_downloadurl "" //Location from which clients can download missing files
sv_pausable 0 //Is the server pausable.
// Lan or internet play, Server region cvars
//sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 255 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world
// HTTP Redirect
sv_downloadurl ""
// Server Logging
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir "logs" //Folder in the game directory where server logs will be stored.
//Server Rates
//sv_maxcmdrate 100 //(If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate.
sv_allow_lobby_connect_only 0
//other
//making bots smarter
sm_cvar sb_allow_leading 1
sm_cvar sb_separation_danger_min_range 100
sm_cvar sb_unstick 0
sm_cvar sb_always_hurry_vs 1
sm_cvar sb_friend_immobilized_reaction_time_vs 0.1
sm_cvar sb_friend_immobilized_reaction_time_hard 0.1
sm_cvar sb_friend_immobilized_reaction_time_normal 0.1
sm_cvar sb_friend_immobilized_reaction_time_expert 0.1
sm_cvar sb_friendlyfire 1
sm_cvar sb_battlestation_human_hold_time 1
sm_cvar sb_close_threat_range 500
sm_cvar sb_min_attention_notice_time 1
sm_cvar sb_min_orphan_time_to_cover 1
sm_cvar sb_rescue_vehicle_loading_range 50
sm_cvar sb_vomit_blind_time 8
sm_cvar sb_max_team_melee_weapons 2
sm_cvar sb_max_scavenge_separation 450
sm_cvar sb_separation_danger_max_range 150
sm_cvar sb_sidestep_for_horde 0
sm_cvar sb_separation_range 70
sm_cvar sb_all_bot_team 1
sm_cvar sb_follow_stress_factor 0.0
sm_cvar sb_neighbor_range 150
sm_cvar sb_normal_saccade_speed 400
sm_cvar sb_pushscale 3.0
sm_cvar sb_path_lookahead_range 300
sm_cvar sb_threat_medium_range 600
sm_cvar sb_threat_close_range 300
sm_cvar sb_threat_far_range 700
Another thing:
if anyone knows what this problem is please help:
My server ip doesn't work
its not my server is something with the l4d2 server which i cant figure out which could also be leading to this problem too. Here is my command line
Code:
C:\L4DDedicatedServer\Server\left4dead2\srcds.exe -game left4dead2 -secure +maxplayers 14 -maxplayers 14 -port 27015 -ip 71.230.147.111:27015 -verify_all -console +map c1m1_hotel
I reinstalled the server but cant fixgure out the problem. Maybe a plugin. But if anyone knows the problem to that please tell me.
thanks!
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