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Infinite Ubercharge


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cool_myll
SourceMod Donor
Join Date: Aug 2011
Old 04-21-2013 , 05:08   Infinite Ubercharge
Reply With Quote #1

Can someone add detection for this?

Posting a known cheat changelog:
Quote:
1.4 Final:
Improved Aimbot speed
Added aimbot option to ignore invisible/Cloaked spies
Added nospread option
Added Infinite Ubercharge for Medic
Fixed speedhack lags after a game update
Fixed to work with any injector
Note: Disable nospread/crits on SMAC servers to prevent bans
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PBSGTS
Senior Member
Join Date: Nov 2011
Old 04-21-2013 , 06:23   Re: Infinite Ubercharge
Reply With Quote #2

Detection for what? Most of that's already detected, not sure about the infinite uber.
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cool_myll
SourceMod Donor
Join Date: Aug 2011
Old 04-21-2013 , 06:31   Re: Infinite Ubercharge
Reply With Quote #3

Quote:
Originally Posted by PBSGTS View Post
Detection for what? Most of that's already detected, not sure about the infinite uber.
Title.

Yes i am talking about the uber one.
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SystematicMania
Senior Member
Join Date: Aug 2012
Old 04-21-2013 , 10:57   Re: Infinite Ubercharge
Reply With Quote #4

I wasn't aware this was an active problem. You could always try something like this:

Code:
public Action:OnPlayerRunCmd(client, &buttons, &impulse, Float:vel[3], Float:angles[3], &weapon, &subtype, &cmdnum, &tickcount, &seed, mouse[2])
{
	if (tickcount > GetGameTickCount() + 100)
	{
		tickcount = GetGameTickCount();
	}
	return Plugin_Continue;
}
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