American Football mod is a simulated Counter-Stike game of football. The game is played in a football stadium where the Terrorist and Counter-Terrorists play head-to-head. Teams can be anywhere from 1 to 11 player(s) which will feature 1 QB and a reserve of receivers. The ball is snapped and the QB can opt to rush the ball or sit back and try to pass the ball to an open receiver. The offense ultimately needs to get the ball to the end zone but most importantly they need to keep their drive going by getting to the first down line while not throwing an interception to the opposing team. The game is continued until one team scores the max score limit and the game is ended. The two teams wait for 30 seconds then another game is started.
fm_bots (d:2) - How many football bots are spawned (max 4) fm_models (d:1) - If enabled, players will use NFL player models fm_sbmotd (d:"") - MOTD that displays periodically in the gui scoreboard fm_pumpfake (d:4) - The speed in which the pump fake animation plays (0 to disable) fm_monthlystats (d:1) - If enabled, stats will be reset monthly and last month stats are randomly shown fm_onsidelength (d:21) - How many yards the ball has to pass before the opposing team is allowed to recover fm_quarterclock (d:120) - Amount of time (in seconds) each quarter is fm_scrimmaxteam (d:5) - If scrim mode is enabled, how many players each team is allowed
Player Commands say /qb - This will give the invoker the Quarterback Position say /help - This will display the help menu say /start - This will start a new game if people don't want to wait for it to do itself say /switch - This will switch the invoker to the opposite team press +USE key (default "e") - This will make the player Speed Burst press +RELOAD key (default "r") - This will make the player pitch the football press switch key (default "q") - This will make the player Dive press radio1 key (default "z") - This will bring up the menu for team switching press radio2 key(default "x") - This will bring up the player model menu
Admin Commands amx_setqb<player> - Forces player to be the QB for their current team. amx_setdown<#> - Sets the current down for the team with possession of the ball. amx_setscore<t|ct|1|2> <#> - Sets the score of the given team. amx_makeburst<player> - Forces the player to use speed burst if he has a burst or not. amx_makekick<t|ct|1|2> - Stops current down and forces a team to kickoff to the other team. amx_scrim<on|off|1|0|NULL> - Toggles tournament mode which will disable all team balancing, fumbles and autostart. amx_teamlock <1|2> - Locks teams so players cannot change or switch amx_setmodels<Team name> - Enter team name and it loads the teams model and players amx_end - Forces the current game to end. amx_shake - Randomly mixes all the teams together. (Admins and bots are untouched)
Downloads
Maps
Football mod will not work on any old dust2 or rats map. Its keys off of a maps co-ordinates and requires a flat surface that runs horizontal from end zone to end zone. Basically I offer 15 maps in the zip file. If someone is inclined enough to make their own map, you need to download Valve Hammer Editor and open the fm_football.rmf file in the maps.zip file, it contains all the entities to make a football map (note: playing surface needs to run horizontally with the cts on the left side and t's on the right side.).
Setup
First download the .amxx file and place it in your addons\amxmodx\plugins folder.
Add the line "football.amxx" without the "s into your addons\amxmodx\configs\plugins.ini file.
Download the zip file and extract the files into the proper folders in your server cstrike folder.
Completley restart your server and change to a football map.
Last edited by YamiKaitou; 08-22-2014 at 04:39.
Reason: Hidden link removed