Originally Posted by DarklSide
Thanks, this is now fixed.
- Fixed "L4D2IWA_Bucket", "L4D2IWA_Tier", "L4D2FWA_VerticalPunch" and "L4D2FWA_HorizontalPunch" not reading offsets. Thanks to "DarklSide" for reporting.
- Fixed native "AnimHookDisable" removing all hooks when multiple identical hook callbacks are added from a single plugin. Thanks to "Eärendil" for reporting.
Originally Posted by BRU7US
Sorry, i've done a mistake in message. I meant "L4D_".
I tested and it responds every time. I don't see anything wrong unless there are some clone functions like previous issues with L4D1. You're doing this via client console? The SI spawns but the hook does not trigger? Which OS, which game? I can take a closer look if you provide details.