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[BUG] Still respawning as human when killed by world


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usla
Senior Member
Join Date: Jul 2009
Old 09-04-2009 , 03:03   [BUG] Still respawning as human when killed by world
Reply With Quote #1

when i have it set to 0 players respawn as a human no problem here

zr_respawn_team_zombie "0"

but

// Respawn player as a zombie if player was killed by the world. [Override: zr_respawn_team_zombie]
// Default: "1"
zr_respawn_team_zombie_world "1"

players still respawn as a human when killed by the world

its nice zombies killed by players respawn back as a human but i don't want some noob zombies doing suicides and then respawning as a human might wanna look into it
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rhelgeby
Veteran Member
Join Date: Oct 2008
Location: 0x4E6F72776179
Old 09-04-2009 , 03:23   Re: [BUG] Still respawning as human when killed by world
Reply With Quote #2

I need to know what version you run first.

Also note that if the first zombie haven't spawned you'll spawn as human no matter what. This feature seems to be working well on our server. Looked at the newest snapshot and couldn't find anything wierd in the code either, and there should be no conflicts with other cvars.
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Zombie:Reloaded | PawnUnit | Object Library
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Last edited by rhelgeby; 09-04-2009 at 03:36.
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